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|  | ControlEdit (long x, long y, long width, long height, const String &label, const char *font=NULL, const char *textColor=NULL, const char *disabledColor=NULL, long _alignment=XBFONT_LEFT, const char *focusTexture=NULL, const char *noFocusTexture=NULL) | 
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| virtual void | setLabel (const String &label=emptyString, const char *font=NULL, const char *textColor=NULL, const char *disabledColor=NULL, const char *shadowColor=NULL, const char *focusedColor=NULL, const String &label2=emptyString) | 
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| virtual String | getLabel () | 
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| virtual void | setText (const String &text) | 
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| virtual String | getText () | 
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| CGUIControl * | Create () override | 
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| virtual void | setType (int type, const String &heading) | 
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| virtual bool | canAcceptMessages (int actionId) | 
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| virtual int | getId () | 
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| bool | operator== (const Control &other) const | 
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| bool | operator> (const Control &other) const | 
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| bool | operator< (const Control &other) const | 
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| virtual std::vector< int > | getPosition () | 
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| int | getX () | 
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| int | getY () | 
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| virtual int | getHeight () | 
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| virtual int | getWidth () | 
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| virtual void | setEnabled (bool enabled) | 
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| virtual void | setVisible (bool visible) | 
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| virtual bool | isVisible () | 
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| virtual void | setVisibleCondition (const char *visible, bool allowHiddenFocus=false) | 
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| virtual void | setEnableCondition (const char *enable) | 
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| virtual void | setAnimations (const std::vector< Tuple< String, String > > &eventAttr) | 
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| virtual void | setPosition (long x, long y) | 
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| virtual void | setWidth (long width) | 
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| virtual void | setHeight (long height) | 
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| virtual void | setNavigation (const Control *up, const Control *down, const Control *left, const Control *right) | 
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| virtual void | controlUp (const Control *up) | 
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| virtual void | controlDown (const Control *control) | 
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| virtual void | controlLeft (const Control *control) | 
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| virtual void | controlRight (const Control *control) | 
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| const char * | GetClassname () const | 
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| LanguageHook * | GetLanguageHook () | 
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| bool | isDeallocating () | 
|  | This method should be called while holding a Synchronize on the object.  More... 
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| void | Release () const | 
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| void | Acquire () const | 
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