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| ListItem (const String &label=emptyString, const String &label2=emptyString, const String &path=emptyString, bool offscreen=false) |
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| ListItem (CFileItemPtr pitem) |
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String | getLabel () |
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String | getLabel2 () |
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void | setLabel (const String &label) |
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void | setLabel2 (const String &label) |
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String | getDateTime () |
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void | setDateTime (const String &dateTime) |
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void | setArt (const Properties &dictionary) |
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void | setIsFolder (bool isFolder) |
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void | setUniqueIDs (const Properties &dictionary, const String &defaultrating="") |
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void | setRating (const std::string &type, float rating, int votes=0, bool defaultt=false) |
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void | addSeason (int number, std::string name="") |
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String | getArt (const char *key) |
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bool | isFolder () const |
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String | getUniqueID (const char *key) |
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float | getRating (const char *key) |
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int | getVotes (const char *key) |
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void | select (bool selected) |
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bool | isSelected () |
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void | setInfo (const char *type, const InfoLabelDict &infoLabels) |
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void | setCast (const std::vector< Properties > &actors) |
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void | setAvailableFanart (const std::vector< Properties > &images) |
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void | addAvailableArtwork (const std::string &url, const std::string &art_type="", const std::string &preview="", const std::string &referrer="", const std::string &cache="", bool post=false, bool isgz=false, int season=-1) |
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void | addStreamInfo (const char *cType, const Properties &dictionary) |
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void | addContextMenuItems (const std::vector< Tuple< String, String > > &items, bool replaceItems=false) |
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void | setProperty (const char *key, const String &value) |
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void | setProperties (const Properties &dictionary) |
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String | getProperty (const char *key) |
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void | setPath (const String &path) |
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void | setMimeType (const String &mimetype) |
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void | setContentLookup (bool enable) |
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void | setSubtitles (const std::vector< String > &subtitleFiles) |
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String | getPath () |
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xbmc::InfoTagVideo * | getVideoInfoTag () |
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xbmc::InfoTagMusic * | getMusicInfoTag () |
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xbmc::InfoTagPicture * | getPictureInfoTag () |
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xbmc::InfoTagGame * | getGameInfoTag () |
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const char * | GetClassname () const |
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LanguageHook * | GetLanguageHook () |
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bool | isDeallocating () |
| This method should be called while holding a Synchronize on the object. More...
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void | Release () const |
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void | Acquire () const |
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