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CEventGroup is a means of grouping CEvents to wait on them together. More...
#include <Event.h>
| Public Member Functions | |
| CEventGroup (std::initializer_list< CEvent *> events) | |
| Create a CEventGroup from a number of CEvents. | |
| CEvent * | wait () | 
| This will block until any one of the CEvents in the group are signaled at which point a pointer to that CEvents will be returned. | |
| template<typename Rep , typename Period > | |
| CEvent * | wait (std::chrono::duration< Rep, Period > duration) | 
| locking is ALWAYS done in this order: CEvent::groupListMutex -> CEventGroup::mutex -> CEvent::mutex  More... | |
| int | getNumWaits () | 
| This is mostly for testing.  More... | |
| Friends | |
| class | ::CEvent | 
CEventGroup is a means of grouping CEvents to wait on them together.
It is equivalent to WaitOnMultipleObject that returns when "any" Event in the group signaled.
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 | inline | 
This is mostly for testing.
It allows a thread to make sure there are the right amount of other threads waiting.
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 | inline | 
locking is ALWAYS done in this order: CEvent::groupListMutex -> CEventGroup::mutex -> CEvent::mutex
Notice that this method doesn't grab the CEvent::groupListMutex at all. This is fine. It just grabs the CEventGroup::mutex and THEN the individual
 1.8.13
 1.8.13