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def | __init__ (self, actionmessage="", actiontype=ACTION_EXECBUILTIN) |
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def | __init__ (self) |
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def | append_payload (self, blob) |
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def | set_payload (self, payload) |
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def | num_packets (self) |
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def | get_header (self, packettype=-1, seq=1, maxseq=1, payload_size=0) |
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def | get_payload_size (self, seq) |
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def | get_udp_message (self, packetnum=1) |
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def | send (self, sock, addr, uid=UNIQUE_IDENTIFICATION) |
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An ACTION packet
An ACTION packet tells XBMC to do the action specified, based on the type it knows were it needs to be sent.
The idea is that this will be as in scripting/skining and keymapping, just triggered from afar.