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Public Member Functions | Public Attributes | List of all members
D3DX11Effects::SD3DShaderVTable Struct Reference
Collaboration diagram for D3DX11Effects::SD3DShaderVTable:
Collaboration graph
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Public Member Functions

 void (__stdcall ID3D11DeviceContext::*pSetShader)(ID3D11DeviceChild *pShader
 
 void (__stdcall ID3D11DeviceContext::*pSetConstantBuffers)(uint32_t StartConstantSlot
 
 void (__stdcall ID3D11DeviceContext::*pSetSamplers)(uint32_t Offset
 
 void (__stdcall ID3D11DeviceContext::*pSetShaderResources)(uint32_t Offset
 
 HRESULT (__stdcall ID3D11Device::*pCreateShader)(const void *pShaderBlob
 

Public Attributes

ID3D11ClassInstance *const * ppClassInstances
 
ID3D11ClassInstance *const uint32_t NumClassInstances
 
uint32_t NumBuffers
 
uint32_t ID3D11Buffer *const * pBuffers
 
uint32_t NumSamplers
 
uint32_t ID3D11SamplerState *const * pSamplers
 
uint32_t NumResources
 
uint32_t ID3D11ShaderResourceView *const * pResources
 
size_t ShaderBlobSize
 
size_t ID3D11ClassLinkage * pClassLinkage
 
size_t ID3D11ClassLinkage ID3D11DeviceChild ** ppShader
 

The documentation for this struct was generated from the following file: