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This is the complete list of members for D3DX11Effects::SEffectInvalidPass, including all inherited members.
Apply(_In_ uint32_t Flags, _In_ ID3D11DeviceContext *pContext) override (defined in D3DX11Effects::SEffectInvalidPass) | D3DX11Effects::SEffectInvalidPass | inline |
ComputeStateBlockMask(_Inout_ D3DX11_STATE_BLOCK_MASK *pStateBlockMask) override (defined in D3DX11Effects::SEffectInvalidPass) | D3DX11Effects::SEffectInvalidPass | inline |
GetComputeShaderDesc(_Out_ D3DX11_PASS_SHADER_DESC *pDesc) override (defined in D3DX11Effects::SEffectInvalidPass) | D3DX11Effects::SEffectInvalidPass | inline |
GetDesc(_Out_ D3DX11_PASS_DESC *pDesc) override (defined in D3DX11Effects::SEffectInvalidPass) | D3DX11Effects::SEffectInvalidPass | inline |
GetDomainShaderDesc(_Out_ D3DX11_PASS_SHADER_DESC *pDesc) override (defined in D3DX11Effects::SEffectInvalidPass) | D3DX11Effects::SEffectInvalidPass | inline |
GetGeometryShaderDesc(_Out_ D3DX11_PASS_SHADER_DESC *pDesc) override (defined in D3DX11Effects::SEffectInvalidPass) | D3DX11Effects::SEffectInvalidPass | inline |
GetHullShaderDesc(_Out_ D3DX11_PASS_SHADER_DESC *pDesc) override (defined in D3DX11Effects::SEffectInvalidPass) | D3DX11Effects::SEffectInvalidPass | inline |
GetPixelShaderDesc(_Out_ D3DX11_PASS_SHADER_DESC *pDesc) override (defined in D3DX11Effects::SEffectInvalidPass) | D3DX11Effects::SEffectInvalidPass | inline |
GetVertexShaderDesc(_Out_ D3DX11_PASS_SHADER_DESC *pDesc) override (defined in D3DX11Effects::SEffectInvalidPass) | D3DX11Effects::SEffectInvalidPass | inline |
IUNKNOWN_IMP(SEffectInvalidPass, ID3DX11EffectPass, IUnknown) (defined in D3DX11Effects::SEffectInvalidPass) | D3DX11Effects::SEffectInvalidPass | |
STDMETHOD_(bool, IsValid)() override (defined in D3DX11Effects::SEffectInvalidPass) | D3DX11Effects::SEffectInvalidPass | inline |
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByIndex)(_In_ uint32_t Index) override (defined in D3DX11Effects::SEffectInvalidPass) | D3DX11Effects::SEffectInvalidPass | inline |
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByName)(_In_z_ LPCSTR Name) override (defined in D3DX11Effects::SEffectInvalidPass) | D3DX11Effects::SEffectInvalidPass | inline |