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game_analog_stick_event Struct Reference

An analog stick event, such as a joystick's motion. More...

#include <game.h>

Public Attributes

float x
 The position of the stick along the X axis, from -1.0 to 1.0.
 
float y
 The position of the stick along the Y axis, from -1.0 to 1.0.
 

Detailed Description

An analog stick event, such as a joystick's motion.

Todo:
Document which coordinate system is used, left-hand or right-hand.

The documentation for this struct was generated from the following file: