"C" Game add-on controller layout.
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#include <game.h>
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char * | controller_id |
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bool | provides_input |
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char ** | digital_buttons |
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unsigned int | digital_button_count |
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char ** | analog_buttons |
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unsigned int | analog_button_count |
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char ** | analog_sticks |
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unsigned int | analog_stick_count |
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char ** | accelerometers |
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unsigned int | accelerometer_count |
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char ** | keys |
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unsigned int | key_count |
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char ** | rel_pointers |
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unsigned int | rel_pointer_count |
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char ** | abs_pointers |
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unsigned int | abs_pointer_count |
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char ** | motors |
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unsigned int | motor_count |
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"C" Game add-on controller layout.
Structure used to interface in "C" between Kodi and Addon.
See AddonGameControllerLayout for description of values.
The documentation for this struct was generated from the following file:
- xbmc/addons/kodi-dev-kit/include/kodi/c-api/addon-instance/game.h