| kodi
    | 
Port that can provide input. More...
#include <game.h>

| Public Attributes | |
| GAME_PORT_TYPE | type | 
| The type of port. | |
| const char * | port_id | 
| Required for GAME_PORT_CONTROLLER type. | |
| bool | force_connected | 
| Flag to prevent a port from being disconnected.  More... | |
| game_input_device * | accepted_devices | 
| The list of devices that can be connected to the port. | |
| unsigned int | device_count | 
| The number of devices in the accepted devices list. | |
Port that can provide input.
| bool game_input_port::force_connected | 
Flag to prevent a port from being disconnected.
Set to true to prevent a disconnection option from appearing in the GUI.
 1.8.13
 1.8.13