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kodi
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A key event, such as a key press or release. More...
#include <game.h>
Public Attributes | |
| bool | pressed |
| True if the key is pressed, false if it is released. | |
| uint32_t | unicode |
| If the keypress generates a printing character. More... | |
| GAME_KEY_MOD | modifiers |
| Modifier keys pressed with the event key. | |
A key event, such as a key press or release.
| uint32_t game_key_event::unicode |
If the keypress generates a printing character.
The unicode value contains the character generated. If the key is a non-printing character, e.g. a function or arrow key, the unicode value is zero.
1.8.13