kodi
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game_motor_event Struct Reference
7. Input types
A
motor vibration event.
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#include <
game.h
>
Public Attributes
float
magnitude
The magnitude of the vibration, from 0.0 to 1.0.
Detailed Description
A
motor vibration event.
The documentation for this struct was generated from the following file:
xbmc/addons/kodi-dev-kit/include/kodi/c-api/addon-instance/
game.h
Generated by
1.8.13