Mountain
1.0.0
Simple C++ 2D Game Framework
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This is the complete list of members for Mountain::Audio, including all inherited members.
GetContext() | Mountain::Audio | static |
GetCurrentDevice() (defined in Mountain::Audio) | Mountain::Audio | static |
GetDistanceFactor() (defined in Mountain::Audio) | Mountain::Audio | static |
Initialize() (defined in Mountain::Audio) | Mountain::Audio | static |
RegisterBuffer(AudioBuffer *buffer) (defined in Mountain::Audio) | Mountain::Audio | static |
SetCurrentDevice(AudioDevice *newCurrentDevice) (defined in Mountain::Audio) | Mountain::Audio | static |
SetDistanceFactor(float_t newDistanceFactor) (defined in Mountain::Audio) | Mountain::Audio | static |
Shutdown() (defined in Mountain::Audio) | Mountain::Audio | static |
UnregisterBuffer(AudioBuffer *buffer) (defined in Mountain::Audio) | Mountain::Audio | static |
Update() (defined in Mountain::Audio) | Mountain::Audio | static |
UpdateContext() (defined in Mountain::Audio) | Mountain::Audio | static |