Mountain  1.0.0
Simple C++ 2D Game Framework
Mountain::Audio Member List

This is the complete list of members for Mountain::Audio, including all inherited members.

GetContext()Mountain::Audiostatic
GetCurrentDevice() (defined in Mountain::Audio)Mountain::Audiostatic
GetDistanceFactor() (defined in Mountain::Audio)Mountain::Audiostatic
Initialize() (defined in Mountain::Audio)Mountain::Audiostatic
RegisterBuffer(AudioBuffer *buffer) (defined in Mountain::Audio)Mountain::Audiostatic
SetCurrentDevice(AudioDevice *newCurrentDevice) (defined in Mountain::Audio)Mountain::Audiostatic
SetDistanceFactor(float_t newDistanceFactor) (defined in Mountain::Audio)Mountain::Audiostatic
Shutdown() (defined in Mountain::Audio)Mountain::Audiostatic
UnregisterBuffer(AudioBuffer *buffer) (defined in Mountain::Audio)Mountain::Audiostatic
Update() (defined in Mountain::Audio)Mountain::Audiostatic
UpdateContext() (defined in Mountain::Audio)Mountain::Audiostatic