Mountain  1.0.0
Simple C++ 2D Game Framework
Mountain::Audio Class Reference

Static Public Member Functions

static MOUNTAIN_API bool_t Initialize ()
 
static MOUNTAIN_API void Shutdown ()
 
static MOUNTAIN_API void Update ()
 
static MOUNTAIN_API AudioContextGetContext ()
 Returns the current device's context.
 
static MOUNTAIN_API void RegisterBuffer (AudioBuffer *buffer)
 
static MOUNTAIN_API void UnregisterBuffer (AudioBuffer *buffer)
 
static MOUNTAIN_API void UpdateContext ()
 
static MOUNTAIN_API const AudioDeviceGetCurrentDevice ()
 
static MOUNTAIN_API void SetCurrentDevice (AudioDevice *newCurrentDevice)
 
static MOUNTAIN_API float_t GetDistanceFactor ()
 
static MOUNTAIN_API void SetDistanceFactor (float_t newDistanceFactor)
 

Detailed Description

Definition at line 24 of file audio.hpp.


The documentation for this class was generated from the following file: