Mountain
1.0.0
Simple C++ 2D Game Framework
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Static Public Member Functions | |
static MOUNTAIN_API bool_t | Initialize () |
static MOUNTAIN_API void | Shutdown () |
static MOUNTAIN_API void | Update () |
static MOUNTAIN_API AudioContext * | GetContext () |
Returns the current device's context. | |
static MOUNTAIN_API void | RegisterBuffer (AudioBuffer *buffer) |
static MOUNTAIN_API void | UnregisterBuffer (AudioBuffer *buffer) |
static MOUNTAIN_API void | UpdateContext () |
static MOUNTAIN_API const AudioDevice * | GetCurrentDevice () |
static MOUNTAIN_API void | SetCurrentDevice (AudioDevice *newCurrentDevice) |
static MOUNTAIN_API float_t | GetDistanceFactor () |
static MOUNTAIN_API void | SetDistanceFactor (float_t newDistanceFactor) |