Mountain
1.0.0
Simple C++ 2D Game Framework
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This is the complete list of members for Mountain::Circle, including all inherited members.
AbsoluteBottom() const override (defined in Mountain::Circle) | Mountain::Circle | virtual |
AbsoluteBottomLeft() const override (defined in Mountain::Circle) | Mountain::Circle | virtual |
AbsoluteBottomRight() const override (defined in Mountain::Circle) | Mountain::Circle | virtual |
AbsoluteCenter() const override (defined in Mountain::Circle) | Mountain::Circle | virtual |
AbsoluteLeft() const override (defined in Mountain::Circle) | Mountain::Circle | virtual |
AbsoluteRight() const override (defined in Mountain::Circle) | Mountain::Circle | virtual |
AbsoluteTop() const override (defined in Mountain::Circle) | Mountain::Circle | virtual |
AbsoluteTopLeft() const override (defined in Mountain::Circle) | Mountain::Circle | virtual |
AbsoluteTopRight() const override (defined in Mountain::Circle) | Mountain::Circle | virtual |
basePosition (defined in Mountain::Collider) | Mountain::Collider | |
Bottom() const override (defined in Mountain::Circle) | Mountain::Circle | virtual |
BottomLeft() const override (defined in Mountain::Circle) | Mountain::Circle | virtual |
BottomRight() const override (defined in Mountain::Circle) | Mountain::Circle | virtual |
Center() const override (defined in Mountain::Circle) | Mountain::Circle | virtual |
CheckCollision(Vector2 point) const override (defined in Mountain::Circle) | Mountain::Circle | virtual |
CheckCollision(const Hitbox &hitbox) const override (defined in Mountain::Circle) | Mountain::Circle | virtual |
CheckCollision(const Circle &circle) const override (defined in Mountain::Circle) | Mountain::Circle | virtual |
CheckCollision(const Grid &grid) const override (defined in Mountain::Circle) | Mountain::Circle | virtual |
CheckCollision(const ColliderList &list) const override (defined in Mountain::Circle) | Mountain::Circle | virtual |
CheckCollision(const Entity &e) const (defined in Mountain::Collider) | Mountain::Collider | |
CheckCollision(const Collider &collider) const (defined in Mountain::Collider) | Mountain::Collider | |
Circle() (defined in Mountain::Circle) | Mountain::Circle | |
Circle(Vector2 off, float_t radius) (defined in Mountain::Circle) | Mountain::Circle | |
Collider(ColliderType type) (defined in Mountain::Collider) | Mountain::Collider | explicit |
Collider(ColliderType type, Vector2 offset) (defined in Mountain::Collider) | Mountain::Collider | explicit |
GetActualPosition() const (defined in Mountain::Collider) | Mountain::Collider | virtual |
Height() const override (defined in Mountain::Circle) | Mountain::Circle | virtual |
Intersect(Vector2 p1, Vector2 p2) const (defined in Mountain::Circle) | Mountain::Circle | |
Left() const override (defined in Mountain::Circle) | Mountain::Circle | virtual |
offset (defined in Mountain::Collider) | Mountain::Collider | |
radius (defined in Mountain::Circle) | Mountain::Circle | |
RenderDebug(const Color &color) const override (defined in Mountain::Circle) | Mountain::Circle | virtual |
Right() const override (defined in Mountain::Circle) | Mountain::Circle | virtual |
Size() const override (defined in Mountain::Circle) | Mountain::Circle | virtual |
Top() const override (defined in Mountain::Circle) | Mountain::Circle | virtual |
TopLeft() const override (defined in Mountain::Circle) | Mountain::Circle | virtual |
TopRight() const override (defined in Mountain::Circle) | Mountain::Circle | virtual |
type (defined in Mountain::Collider) | Mountain::Collider | |
Width() const override (defined in Mountain::Circle) | Mountain::Circle | virtual |
~Collider()=default (defined in Mountain::Collider) | Mountain::Collider | virtual |