Mountain  1.0.0
Simple C++ 2D Game Framework
Mountain::ParticleSystemModules::Shape Member List

This is the complete list of members for Mountain::ParticleSystemModules::Shape, including all inherited members.

Base()=default (defined in Mountain::ParticleSystemModules::Base)Mountain::ParticleSystemModules::Base
BeginImGui(uint32_t *enabledModulesInt, Types type) const (defined in Mountain::ParticleSystemModules::Base)Mountain::ParticleSystemModules::Baseprotected
circle (defined in Mountain::ParticleSystemModules::Shape)Mountain::ParticleSystemModules::Shape
EndImGui() const (defined in Mountain::ParticleSystemModules::Base)Mountain::ParticleSystemModules::Baseprotected
line (defined in Mountain::ParticleSystemModules::Shape)Mountain::ParticleSystemModules::Shape
offset (defined in Mountain::ParticleSystemModules::Shape)Mountain::ParticleSystemModules::Shape
randomizeDirection (defined in Mountain::ParticleSystemModules::Shape)Mountain::ParticleSystemModules::Shape
randomizePosition (defined in Mountain::ParticleSystemModules::Shape)Mountain::ParticleSystemModules::Shape
randomizeRotation (defined in Mountain::ParticleSystemModules::Shape)Mountain::ParticleSystemModules::Shape
rectangle (defined in Mountain::ParticleSystemModules::Shape)Mountain::ParticleSystemModules::Shape
RenderDebug(const ParticleSystem &system, Vector2 renderTargetSizeDiff) const override (defined in Mountain::ParticleSystemModules::Shape)Mountain::ParticleSystemModules::Shapevirtual
RenderImGui(uint32_t *enabledModulesInt) override (defined in Mountain::ParticleSystemModules::Shape)Mountain::ParticleSystemModules::Shapevirtual
rotation (defined in Mountain::ParticleSystemModules::Shape)Mountain::ParticleSystemModules::Shape
scale (defined in Mountain::ParticleSystemModules::Shape)Mountain::ParticleSystemModules::Shape
SetComputeShaderUniforms(const ComputeShader &computeShader, Types enabledModules) const override (defined in Mountain::ParticleSystemModules::Shape)Mountain::ParticleSystemModules::Shapevirtual
showSpawnArea (defined in Mountain::ParticleSystemModules::Shape)Mountain::ParticleSystemModules::Shape
type (defined in Mountain::ParticleSystemModules::Shape)Mountain::ParticleSystemModules::Shape
~Base()=default (defined in Mountain::ParticleSystemModules::Base)Mountain::ParticleSystemModules::Basevirtual