Mountain
1.0.0
Simple C++ 2D Game Framework
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Low-level interface for OpenGL vertex arrays. More...
#include <gpu_vertex_array.hpp>
Public Member Functions | |
void | Create () |
void | Delete () |
void | Recreate () |
Shorthand for. More... | |
void | SetDebugName (std::string_view name) const |
uint32_t | GetId () const |
operator uint32_t () const | |
Low-level interface for OpenGL vertex arrays.
Definition at line 10 of file gpu_vertex_array.hpp.
void Mountain::Graphics::GpuVertexArray::Recreate | ( | ) |
Shorthand for.