Mountain
1.0.0
Simple C++ 2D Game Framework
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Public Attributes | |
Color | color = Color::White() |
float_t | intensity = 0.f |
float_t | radius = 0.f |
float_t | angleMin = 0.f |
float_t | angleMax = Calc::TwoPi |
Vector2 | position |
Definition at line 9 of file light_source.hpp.