Mountain  1.0.0
Simple C++ 2D Game Framework
Mountain::ParticleSystemModules::ShapeArc Struct Reference

Public Attributes

ShapeArcMode mode = ShapeArcMode::Random
 
float_t spread = 0.f
 

Detailed Description

Definition at line 64 of file particle_system_modules.hpp.


The documentation for this struct was generated from the following file: