38 #ifndef glm_core_func_noise 39 #define glm_core_func_noise GLM_VERSION 52 template <
typename genType>
53 typename genType::value_type
noise1(genType
const & x);
61 template <
typename genType>
62 detail::tvec2<typename genType::value_type>
noise2(genType
const & x);
70 template <
typename genType>
71 detail::tvec3<typename genType::value_type>
noise3(genType
const & x);
79 template <
typename genType>
80 detail::tvec4<typename genType::value_type>
noise4(genType
const & x);
87 #endif//glm_core_func_noise OpenGL Mathematics (glm.g-truc.net)
Definition: _detail.hpp:38
detail::tvec3< typename genType::value_type > noise3(genType const &x)
Returns a 3D noise value based on the input value x.
detail::tvec2< typename genType::value_type > noise2(genType const &x)
Returns a 2D noise value based on the input value x.
detail::tvec4< typename genType::value_type > noise4(genType const &x)
Returns a 4D noise value based on the input value x.
genType::value_type noise1(genType const &x)
Returns a 1D noise value based on the input value x.