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PSMoveService
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These all operate component-wise. More...
Functions | |
| template<typename genType > | |
| genType | glm::abs (genType const &x) |
| Returns x if x >= 0; otherwise, it returns -x. More... | |
| template<typename genType > | |
| genType | glm::sign (genType const &x) |
| Returns 1.0 if x > 0, 0.0 if x == 0, or -1.0 if x < 0. More... | |
| template<typename genType > | |
| genType | glm::floor (genType const &x) |
| Returns a value equal to the nearest integer that is less then or equal to x. More... | |
| template<typename genType > | |
| genType | glm::trunc (genType const &x) |
| Returns a value equal to the nearest integer to x whose absolute value is not larger than the absolute value of x. More... | |
| template<typename genType > | |
| genType | glm::round (genType const &x) |
| Returns a value equal to the nearest integer to x. More... | |
| template<typename genType > | |
| genType | glm::roundEven (genType const &x) |
| Returns a value equal to the nearest integer to x. More... | |
| template<typename genType > | |
| genType | glm::ceil (genType const &x) |
| Returns a value equal to the nearest integer that is greater than or equal to x. More... | |
| template<typename genType > | |
| genType | glm::fract (genType const &x) |
| Return x - floor(x). More... | |
| template<typename genType > | |
| genType | glm::mod (genType const &x, genType const &y) |
| Modulus. More... | |
| template<typename genType > | |
| genType | glm::mod (genType const &x, typename genType::value_type const &y) |
| Modulus. More... | |
| template<typename genType > | |
| genType | glm::modf (genType const &x, genType &i) |
| Returns the fractional part of x and sets i to the integer part (as a whole number floating point value). More... | |
| template<typename genType > | |
| genType | glm::min (genType const &x, genType const &y) |
| Returns y if y < x; otherwise, it returns x. More... | |
| template<typename genType > | |
| genType | glm::min (genType const &x, typename genType::value_type const &y) |
| template<typename genType > | |
| genType | glm::max (genType const &x, genType const &y) |
| Returns y if x < y; otherwise, it returns x. More... | |
| template<typename genType > | |
| genType | glm::max (genType const &x, typename genType::value_type const &y) |
| template<typename genType > | |
| genType | glm::clamp (genType const &x, genType const &minVal, genType const &maxVal) |
| Returns min(max(x, minVal), maxVal) for each component in x using the floating-point values minVal and maxVal. More... | |
| template<typename genType > | |
| genType | glm::clamp (genType const &x, typename genType::value_type const &minVal, typename genType::value_type const &maxVal) |
| template<typename genTypeT , typename genTypeU > | |
| genTypeT | glm::mix (genTypeT const &x, genTypeT const &y, genTypeU const &a) |
| template<typename genType > | |
| genType | glm::step (genType const &edge, genType const &x) |
| Returns 0.0 if x < edge, otherwise it returns 1.0. More... | |
| template<typename genType > | |
| genType | glm::step (typename genType::value_type const &edge, genType const &x) |
| template<typename genType > | |
| genType | glm::smoothstep (genType const &edge0, genType const &edge1, genType const &x) |
| Returns 0.0 if x <= edge0 and 1.0 if x >= edge1 and performs smooth Hermite interpolation between 0 and 1 when edge0 < x < edge1. More... | |
| template<typename genType > | |
| genType | glm::smoothstep (typename genType::value_type const &edge0, typename genType::value_type const &edge1, genType const &x) |
| template<typename genType > | |
| genType::bool_type | glm::isnan (genType const &x) |
| Returns true if x holds a NaN (not a number) representation in the underlying implementation's set of floating point representations. More... | |
| template<typename genType > | |
| genType::bool_type | glm::isinf (genType const &x) |
| Returns true if x holds a positive infinity or negative infinity representation in the underlying implementation's set of floating point representations. More... | |
| template<typename genType , typename genIType > | |
| genIType | glm::floatBitsToInt (genType const &value) |
| Returns a signed integer value representing the encoding of a floating-point value. More... | |
| template<typename genType , typename genUType > | |
| genUType | glm::floatBitsToUint (genType const &value) |
| Returns a unsigned integer value representing the encoding of a floating-point value. More... | |
| template<typename genType , typename genIType > | |
| genType | glm::intBitsToFloat (genIType const &value) |
| Returns a floating-point value corresponding to a signed integer encoding of a floating-point value. More... | |
| template<typename genType , typename genUType > | |
| genType | glm::uintBitsToFloat (genUType const &value) |
| Returns a floating-point value corresponding to a unsigned integer encoding of a floating-point value. More... | |
| template<typename genType > | |
| genType | glm::fma (genType const &a, genType const &b, genType const &c) |
| Computes and returns a * b + c. More... | |
| template<typename genType , typename genIType > | |
| genType | glm::frexp (genType const &x, genIType &exp) |
| Splits x into a floating-point significand in the range [0.5, 1.0) and an integral exponent of two, such that: x = significand * exp(2, exponent) More... | |
| template<typename genType , typename genIType > | |
| genType | glm::ldexp (genType const &x, genIType const &exp) |
| Builds a floating-point number from x and the corresponding integral exponent of two in exp, returning: significand * exp(2, exponent) More... | |
These all operate component-wise.
The description is per component.
| genType glm::abs | ( | genType const & | x | ) |
Returns x if x >= 0; otherwise, it returns -x.
| genType | floating-point or signed integer; scalar or vector types. |
| genType glm::ceil | ( | genType const & | x | ) |
Returns a value equal to the nearest integer that is greater than or equal to x.
| genType | Floating-point scalar or vector types. |
| genType glm::clamp | ( | genType const & | x, |
| genType const & | minVal, | ||
| genType const & | maxVal | ||
| ) |
Returns min(max(x, minVal), maxVal) for each component in x using the floating-point values minVal and maxVal.
| genType | Floating-point or integer; scalar or vector types. |
| genIType glm::floatBitsToInt | ( | genType const & | value | ) |
Returns a signed integer value representing the encoding of a floating-point value.
The floatingpoint value's bit-level representation is preserved.
| genType | Single-precision floating-point scalar or vector types. |
| genIType | Signed integer scalar or vector types. |
| genUType glm::floatBitsToUint | ( | genType const & | value | ) |
Returns a unsigned integer value representing the encoding of a floating-point value.
The floatingpoint value's bit-level representation is preserved.
| genType | Single-precision floating-point scalar or vector types. |
| genUType | Unsigned integer scalar or vector types. |
| genType glm::floor | ( | genType const & | x | ) |
Returns a value equal to the nearest integer that is less then or equal to x.
| genType | Floating-point scalar or vector types. |
| genType glm::fma | ( | genType const & | a, |
| genType const & | b, | ||
| genType const & | c | ||
| ) |
Computes and returns a * b + c.
| genType | Floating-point scalar or vector types. |
| genType glm::fract | ( | genType const & | x | ) |
Return x - floor(x).
| genType | Floating-point scalar or vector types. |
| genType glm::frexp | ( | genType const & | x, |
| genIType & | exp | ||
| ) |
Splits x into a floating-point significand in the range [0.5, 1.0) and an integral exponent of two, such that: x = significand * exp(2, exponent)
The significand is returned by the function and the exponent is returned in the parameter exp. For a floating-point value of zero, the significant and exponent are both zero. For a floating-point value that is an infinity or is not a number, the results are undefined.
| genType | Floating-point scalar or vector types. |
| genType glm::intBitsToFloat | ( | genIType const & | value | ) |
Returns a floating-point value corresponding to a signed integer encoding of a floating-point value.
If an inf or NaN is passed in, it will not signal, and the resulting floating point value is unspecified. Otherwise, the bit-level representation is preserved.
| genType | Single-precision floating-point scalar or vector types. |
| genIType | Signed integer scalar or vector types. |
| genType::bool_type glm::isinf | ( | genType const & | x | ) |
Returns true if x holds a positive infinity or negative infinity representation in the underlying implementation's set of floating point representations.
Returns false otherwise, including for implementations with no infinity representations.
| genType | Floating-point scalar or vector types. |
| genType::bool_type glm::isnan | ( | genType const & | x | ) |
Returns true if x holds a NaN (not a number) representation in the underlying implementation's set of floating point representations.
Returns false otherwise, including for implementations with no NaN representations.
| genType | Floating-point scalar or vector types. |
| genType glm::ldexp | ( | genType const & | x, |
| genIType const & | exp | ||
| ) |
Builds a floating-point number from x and the corresponding integral exponent of two in exp, returning: significand * exp(2, exponent)
If this product is too large to be represented in the floating-point type, the result is undefined.
| genType | Floating-point scalar or vector types. |
| genType glm::max | ( | genType const & | x, |
| genType const & | y | ||
| ) |
Returns y if x < y; otherwise, it returns x.
| genType | Floating-point or integer; scalar or vector types. |
| genType glm::min | ( | genType const & | x, |
| genType const & | y | ||
| ) |
Returns y if y < x; otherwise, it returns x.
| genType | Floating-point or integer; scalar or vector types. |
| genTypeT glm::mix | ( | genTypeT const & | x, |
| genTypeT const & | y, | ||
| genTypeU const & | a | ||
| ) |
| [in] | x | Value to interpolate. |
| [in] | y | Value to interpolate. |
| [in] | a | Interpolant. |
| genTypeT | Floating point scalar or vector. |
| genTypeU | Floating point or boolean scalar or vector. It can't be a vector if it is the length of genTypeT. |
| genType glm::mod | ( | genType const & | x, |
| genType const & | y | ||
| ) |
Modulus.
Returns x - y * floor(x / y) for each component in x using the floating point value y.
| genType | Floating-point scalar or vector types. |
| genType glm::mod | ( | genType const & | x, |
| typename genType::value_type const & | y | ||
| ) |
Modulus.
Returns x - y * floor(x / y) for each component in x using the floating point value y.
| genType | Floating-point scalar or vector types. |
| genType glm::modf | ( | genType const & | x, |
| genType & | i | ||
| ) |
Returns the fractional part of x and sets i to the integer part (as a whole number floating point value).
Both the return value and the output parameter will have the same sign as x.
| genType | Floating-point scalar or vector types. |
| genType glm::round | ( | genType const & | x | ) |
Returns a value equal to the nearest integer to x.
The fraction 0.5 will round in a direction chosen by the implementation, presumably the direction that is fastest. This includes the possibility that round(x) returns the same value as roundEven(x) for all values of x.
| genType | Floating-point scalar or vector types. |
| genType glm::roundEven | ( | genType const & | x | ) |
Returns a value equal to the nearest integer to x.
A fractional part of 0.5 will round toward the nearest even integer. (Both 3.5 and 4.5 for x will return 4.0.)
| genType | Floating-point scalar or vector types. |
| genType glm::sign | ( | genType const & | x | ) |
Returns 1.0 if x > 0, 0.0 if x == 0, or -1.0 if x < 0.
| genType | Floating-point or signed integer; scalar or vector types. |
| genType glm::smoothstep | ( | genType const & | edge0, |
| genType const & | edge1, | ||
| genType const & | x | ||
| ) |
Returns 0.0 if x <= edge0 and 1.0 if x >= edge1 and performs smooth Hermite interpolation between 0 and 1 when edge0 < x < edge1.
This is useful in cases where you would want a threshold function with a smooth transition. This is equivalent to: genType t; t = clamp ((x – edge0) / (edge1 – edge0), 0, 1); return t * t * (3 – 2 * t); Results are undefined if edge0 >= edge1.
| genType | Floating-point scalar or vector types. |
| genType glm::step | ( | genType const & | edge, |
| genType const & | x | ||
| ) |
Returns 0.0 if x < edge, otherwise it returns 1.0.
| genType glm::trunc | ( | genType const & | x | ) |
Returns a value equal to the nearest integer to x whose absolute value is not larger than the absolute value of x.
| genType | Floating-point scalar or vector types. |
| genType glm::uintBitsToFloat | ( | genUType const & | value | ) |
Returns a floating-point value corresponding to a unsigned integer encoding of a floating-point value.
If an inf or NaN is passed in, it will not signal, and the resulting floating point value is unspecified. Otherwise, the bit-level representation is preserved.
| genType | Single-precision floating-point scalar or vector types. |
| genUType | Unsigned integer scalar or vector types. |
1.8.12