2 #include "CustomCharCommon.h" 3 #include "IDataLoader.h" 23 std::vector <CharTextureComponent> m_layers;
26 std::string m_sFileName;
47 HRESULT
Decompress(
void** ppData,
int* pcBytes);
69 std::string m_sFileName;
85 HRESULT LockDeviceObject();
86 HRESULT UnLockDeviceObject();
88 HRESULT Process(
void* pData,
int cBytes);
89 HRESULT CopyToResource();
90 void SetResourceError();
Which DXT Compression to Use? Obviously, there are some trade-offs between the different formats whic...
Definition: TextureEntity.h:29
HRESULT Load()
Load is called from the IO thread to load data.
Definition: ContentLoaderCCSSkin.cpp:90
light-weighted file record header in memory.
Definition: AssetManifest.h:10
different physics engine has different winding order.
Definition: EventBinding.h:32
character animation instance: it includes both the animation and model display information.
Definition: CustomCharModelInstance.h:17
a very thin wrapper to DirectX device with a portable version of openGL implementation.
Definition: RenderDeviceDirectX.h:10
HRESULT Decompress(void **ppData, int *pcBytes)
Decompress is called by one of the processing threads to decompress the data.
Definition: ContentLoaderCCSSkin.cpp:48
CCCSSkinProcessor implementation of IDataProcessor.
Definition: ContentLoaderCCSSkin.h:63
HRESULT Destroy()
Destroy is called by the graphics thread when it has consumed the data.
Definition: ContentLoaderCCSSkin.cpp:78
CCCSSkinLoader implementation of IDataLoader it will first search locally.
Definition: ContentLoaderCCSSkin.h:15
HRESULT ComposeWithGDIPlus()
compose with Windows' GDIPlus engine.
Definition: ContentLoaderCCSSkin.cpp:120
IDataProcessor is an interface that the AsyncLoader class uses to process and copy data into locked r...
Definition: IDataLoader.h:76
IDataLoader is an interface that the AsyncLoader class uses to load data from disk.
Definition: IDataLoader.h:14
HRESULT CleanUp()
clean up everything
Definition: ContentLoaderCCSSkin.cpp:53
CCCSSkinLoader(CharModelInstance *pCharModelInstance, CharTexture &charTexture, const char *sFileName)
Definition: ContentLoaderCCSSkin.cpp:29
const char * GetFileName()
get file name
Definition: ContentLoaderCCSSkin.cpp:43
Definition: CustomCharCommon.h:269