My Project
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a floating point number More...
#include <NPLTable.h>
Public Member Functions | |
NPLNumberObject (double value) | |
create the table from a serialized string. More... | |
void | SetValue (double value) |
double | GetValue () |
NPLNumberObject & | operator= (double value) |
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NPLObjectType | GetType () |
bool | isTable () |
bool | isNumber () |
bool | isString () |
bool | isNil () |
bool | isBool () |
Additional Inherited Members | |
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enum | NPLObjectType { NPLObjectType_Nil, NPLObjectType_Table, NPLObjectType_Number, NPLObjectType_String, NPLObjectType_Bool } |
typedef std::map< std::string, NPLObjectProxy > | TableFieldMap_Type |
typedef std::map< int, NPLObjectProxy > | TableIntFieldMap_Type |
typedef TableFieldMap_Type::iterator | Iterator_Type |
typedef TableIntFieldMap_Type::iterator | IndexIterator_Type |
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long | m_ref_count |
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intrusive_ptr_single_thread_base (const intrusive_ptr_single_thread_base &) | |
intrusive_ptr_single_thread_base & | operator= (const intrusive_ptr_single_thread_base &) |
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NPLObjectType | m_type |
a floating point number
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inline |
create the table from a serialized string.