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void | StopApp () |
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void | Run () |
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virtual bool | applicationDidFinishLaunching () |
| Implement Director and Scene init code here. More...
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void | InitGlew () |
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bool | InitApp () |
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void | CreateParaEngineApp () |
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void | GetCommandLine (std::string &sCmdLine) |
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void | SetMacCommandLine (std::string &sCmdLine) |
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void | InitNPL () |
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void | InitSearchPath () |
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void | InitDirector () |
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void | InitDirectorScene () |
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void | InitParaEngineApp () |
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void | FrameMove (float fElapsedTime) |
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virtual void | applicationDidEnterBackground () |
| The function be called when the application enter background. More...
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virtual void | applicationWillEnterForeground () |
| The function be called when the application enter foreground. More...
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const std::string & | GetScriptSearchPath () const |
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ParaCraftMobile Application.
The reason for implement as private inheritance is to hide some interface call by Director.