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ParaEngine::CGDITextureBrush Class Reference

The CGDITextureBrush class defines a CGDIBrush object that contains an texture object that is used for the fill. More...

#include <GDIBrush.h>

Inheritance diagram for ParaEngine::CGDITextureBrush:
ParaEngine::CGDIBrush

Public Member Functions

 CGDITextureBrush (TextureEntity *pTexture, const RECT *rect)
 
- Public Member Functions inherited from ParaEngine::CGDIBrush
virtual int GetBrushType () const
 
virtual CGDIBrushClone () const
 
void SetTexture (TextureEntity *pTex)
 
TextureEntityGetTexture () const
 
void GetRect (RECT *rect) const
 
CGDIBrushoperator= (const CGDIBrush &brush)
 
bool operator== (const CGDIBrush &brush)
 

Additional Inherited Members

- Protected Attributes inherited from ParaEngine::CGDIBrush
TextureEntitym_pTexture
 
RECT m_rect
 
int m_eType
 

Detailed Description

The CGDITextureBrush class defines a CGDIBrush object that contains an texture object that is used for the fill.

The fill image can be transformed by using the local Matrix object contained in the Brush object


The documentation for this class was generated from the following files: