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The CGDITextureBrush class defines a CGDIBrush object that contains an texture object that is used for the fill. More...
#include <GDIBrush.h>
Public Member Functions | |
| CGDITextureBrush (TextureEntity *pTexture, const RECT *rect) | |
Public Member Functions inherited from ParaEngine::CGDIBrush | |
| virtual int | GetBrushType () const |
| virtual CGDIBrush * | Clone () const |
| void | SetTexture (TextureEntity *pTex) |
| TextureEntity * | GetTexture () const |
| void | GetRect (RECT *rect) const |
| CGDIBrush & | operator= (const CGDIBrush &brush) |
| bool | operator== (const CGDIBrush &brush) |
Additional Inherited Members | |
Protected Attributes inherited from ParaEngine::CGDIBrush | |
| TextureEntity * | m_pTexture |
| RECT | m_rect |
| int | m_eType |
The CGDITextureBrush class defines a CGDIBrush object that contains an texture object that is used for the fill.
The fill image can be transformed by using the local Matrix object contained in the Brush object
1.8.12