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ParaEngine::CSunLight Member List

This is the complete list of members for ParaEngine::CSunLight, including all inherited members.

AddChildAttributeObject(IAttributeFields *pChild, int nRowIndex=-1, int nColumnIndex=0)ParaEngine::IAttributeFieldsvirtual
AddDynamicField(const std::string &sName, ATTRIBUTE_FIELDTYPE dwType)ParaEngine::IAttributeFieldsvirtual
addref() constParaEngine::CRefCountedinline
AddToAutoReleasePool()ParaEngine::CRefCounted
AdvanceTimeOfDay(float timeDelta)ParaEngine::CSunLight
ATTRIBUTE_METHOD(IAttributeFields, PrintObject_s) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinline
ATTRIBUTE_METHOD(IAttributeFields, AddRef_s) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinline
ATTRIBUTE_METHOD(IAttributeFields, Release_s) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinline
ATTRIBUTE_METHOD1(CSunLight, GetTimeOfDay_s, float *) (defined in ParaEngine::CSunLight)ParaEngine::CSunLightinline
ATTRIBUTE_METHOD1(CSunLight, SetTimeOfDay_s, float) (defined in ParaEngine::CSunLight)ParaEngine::CSunLightinline
ATTRIBUTE_METHOD1(CSunLight, GetTimeOfDaySTD_s, float *) (defined in ParaEngine::CSunLight)ParaEngine::CSunLightinline
ATTRIBUTE_METHOD1(CSunLight, SetTimeOfDaySTD_s, float) (defined in ParaEngine::CSunLight)ParaEngine::CSunLightinline
ATTRIBUTE_METHOD1(CSunLight, GetMaximumAngle_s, float *) (defined in ParaEngine::CSunLight)ParaEngine::CSunLightinline
ATTRIBUTE_METHOD1(CSunLight, SetMaximumAngle_s, float) (defined in ParaEngine::CSunLight)ParaEngine::CSunLightinline
ATTRIBUTE_METHOD1(CSunLight, GetSunDiffuse_s, Vector3 *) (defined in ParaEngine::CSunLight)ParaEngine::CSunLightinline
ATTRIBUTE_METHOD1(CSunLight, SetSunDiffuse_s, Vector3) (defined in ParaEngine::CSunLight)ParaEngine::CSunLightinline
ATTRIBUTE_METHOD1(CSunLight, GetSunAmbient_s, Vector3 *) (defined in ParaEngine::CSunLight)ParaEngine::CSunLightinline
ATTRIBUTE_METHOD1(CSunLight, SetSunAmbient_s, Vector3) (defined in ParaEngine::CSunLight)ParaEngine::CSunLightinline
ATTRIBUTE_METHOD1(CSunLight, IsAutoSunColorEnable_s, bool *) (defined in ParaEngine::CSunLight)ParaEngine::CSunLightinline
ATTRIBUTE_METHOD1(CSunLight, EnableAutoSunColor_s, bool) (defined in ParaEngine::CSunLight)ParaEngine::CSunLightinline
ATTRIBUTE_METHOD1(CSunLight, GetDayLength_s, float *) (defined in ParaEngine::CSunLight)ParaEngine::CSunLightinline
ATTRIBUTE_METHOD1(CSunLight, SetDayLength_s, float) (defined in ParaEngine::CSunLight)ParaEngine::CSunLightinline
ATTRIBUTE_METHOD1(CSunLight, GetSunAngle_s, float *) (defined in ParaEngine::CSunLight)ParaEngine::CSunLightinline
ATTRIBUTE_METHOD1(CSunLight, SetSunAngle_s, float) (defined in ParaEngine::CSunLight)ParaEngine::CSunLightinline
ATTRIBUTE_METHOD1(CSunLight, GetShadowFactor_s, float *) (defined in ParaEngine::CSunLight)ParaEngine::CSunLightinline
ATTRIBUTE_METHOD1(CSunLight, SetShadowFactor_s, float) (defined in ParaEngine::CSunLight)ParaEngine::CSunLightinline
ATTRIBUTE_METHOD1(IAttributeFields, GetName_s, const char **) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinline
ATTRIBUTE_METHOD1(IAttributeFields, SetName_s, const char *) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinline
ATTRIBUTE_METHOD1(IAttributeFields, GetRefCount_s, int *) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinline
ATTRIBUTE_METHOD1(IAttributeFields, SetTime_s, int) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinline
ATTRIBUTE_METHOD1(IAttributeFields, GetTime_s, int *) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinline
CalcSunriseSunsetColors(float fCelestialAngle)ParaEngine::CSunLight
CalculateCelestialAngle(float curTime, float relativeTime=0.f)ParaEngine::CSunLight
Clone(IObject *obj) constParaEngine::IObjectvirtual
Clone() constParaEngine::IObjectvirtual
ComputeFogColor()ParaEngine::CSunLight
CreateAttributeClass()ParaEngine::IAttributeFieldsprotectedvirtual
CRefCounted() (defined in ParaEngine::CRefCounted)ParaEngine::CRefCountedprotected
CSceneObject (defined in ParaEngine::CSunLight)ParaEngine::CSunLightfriend
CSkyMesh (defined in ParaEngine::CSunLight)ParaEngine::CSunLightfriend
CSunLight()ParaEngine::CSunLight
delref() constParaEngine::CRefCountedinline
EnableAutoSunColor(bool bEnable)ParaEngine::CSunLight
Equals(const IObject *obj) constParaEngine::IObjectvirtual
GetAttributeClass()ParaEngine::IAttributeFields
GetAttributeClassDescription()ParaEngine::CSunLightinlinevirtual
GetAttributeClassID()ParaEngine::CSunLightinlinevirtual
GetAttributeClassID_s(IAttributeFields *cls, int *p1) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinlinestatic
GetAttributeClassName()ParaEngine::CSunLightinlinevirtual
GetAttributeClassName_s(IAttributeFields *cls, const char **p1) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinlinestatic
GetCelestialAngle()ParaEngine::CSunLight
GetCelestialAngleRadian()ParaEngine::CSunLight
GetChildAttributeColumnCount()ParaEngine::IAttributeFieldsvirtual
GetChildAttributeObject(int nRowIndex, int nColumnIndex=0) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsvirtual
GetChildAttributeObject(const std::string &sName)ParaEngine::IAttributeFieldsvirtual
GetChildAttributeObjectCount(int nColumnIndex=0)ParaEngine::IAttributeFieldsvirtual
GetD3DLight()ParaEngine::CSunLight
GetDayLength()ParaEngine::CSunLight
GetDynamicAttributes(bool bCreateIfNotExist=false) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsprotectedvirtual
GetDynamicField(const std::string &sName)ParaEngine::IAttributeFieldsvirtual
GetDynamicField(int nIndex)ParaEngine::IAttributeFieldsvirtual
GetDynamicFieldCount()ParaEngine::IAttributeFieldsvirtual
GetDynamicFieldNameByIndex(int nIndex)ParaEngine::IAttributeFieldsvirtual
GetIdentifier() (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsvirtual
GetLightScatteringData()ParaEngine::CSunLight
GetMaximumAngle()ParaEngine::CSunLight
GetRefCount() constParaEngine::CRefCountedinline
GetShadowFactor() (defined in ParaEngine::CSunLight)ParaEngine::CSunLight
GetSunAmbient()ParaEngine::CSunLight
GetSunAmbientHue()ParaEngine::CSunLight
GetSunAngle()ParaEngine::CSunLight
GetSunColor()ParaEngine::CSunLight
GetSunDiffuse()ParaEngine::CSunLight
GetSunDirection()ParaEngine::CSunLight
GetTime()ParaEngine::IAttributeFieldsvirtual
GetTimeOfDay()ParaEngine::CSunLight
GetTimeOfDaySTD()ParaEngine::CSunLight
GetType() const (defined in ParaEngine::IObject)ParaEngine::IObjectinlinevirtual
GetValidationMessage()ParaEngine::IAttributeFieldsinlinevirtual
GetWeakReference()ParaEngine::IObject
HasNightHours() const (defined in ParaEngine::CSunLight)ParaEngine::CSunLight
IAttributeFields(void) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFields
InstallFields(CAttributeClass *pClass, bool bOverride)ParaEngine::CSunLightvirtual
InvokeEditor(int nFieldID, const std::string &sParameters)ParaEngine::IAttributeFieldsinlinevirtual
IsAutoSunColorEnable()ParaEngine::CSunLight
IsModified()ParaEngine::IAttributeFieldsinlinevirtual
LoadDynamicFieldsFromString(const std::string &input)ParaEngine::IAttributeFieldsvirtual
m_refcount (defined in ParaEngine::CRefCounted)ParaEngine::CRefCountedmutableprotected
m_weak_reference (defined in ParaEngine::IObject)ParaEngine::IObjectprotected
OpenWithDefaultEditor(const char *sFilename, bool bWaitOnReturn=false)ParaEngine::IAttributeFieldsstatic
PrintObject()ParaEngine::IAttributeFields
ProcessObjectEvent(const ObjectEvent &event)ParaEngine::IObjectinlinevirtual
QueryObject(int nObjectType)ParaEngine::IAttributeFieldsvirtual
QueryObjectByName(const std::string &sObjectType)ParaEngine::IAttributeFieldsvirtual
Release() (defined in ParaEngine::CRefCounted)ParaEngine::CRefCountedvirtual
RemoveAllDynamicFields()ParaEngine::IAttributeFieldsvirtual
ResetField(int nFieldID)ParaEngine::IAttributeFieldsinlinevirtual
SaveDynamicFieldsToString(std::string &output)ParaEngine::IAttributeFieldsvirtual
SetDayLength(float fMinutes)ParaEngine::CSunLight
SetDynamicField(const std::string &sName, const CVariable &value)ParaEngine::IAttributeFieldsvirtual
SetHasNightHours(bool val) (defined in ParaEngine::CSunLight)ParaEngine::CSunLight
SetIdentifier(const std::string &sID) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsvirtual
SetMaximumAngle(float fMaxAngle)ParaEngine::CSunLight
SetModified(bool bModified)ParaEngine::IAttributeFieldsinlinevirtual
SetShadowFactor(float shadowFactor) (defined in ParaEngine::CSunLight)ParaEngine::CSunLight
SetSunAmbient(const LinearColor &ambient)ParaEngine::CSunLight
SetSunAngle(float fSunAngle)ParaEngine::CSunLight
SetSunDiffuse(const LinearColor &diffuse)ParaEngine::CSunLight
SetTime(int nTime) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsvirtual
SetTimeOfDay(float time)ParaEngine::CSunLight
SetTimeOfDaySTD(float time)ParaEngine::CSunLight
ToString() const (defined in ParaEngine::IObject)ParaEngine::IObjectvirtual
ValidateFields()ParaEngine::IAttributeFieldsinlinevirtual
WeakPtr_type typedef (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFields
~CRefCounted() (defined in ParaEngine::CRefCounted)ParaEngine::CRefCountedprotectedvirtual
~CSunLight() (defined in ParaEngine::CSunLight)ParaEngine::CSunLight
~IAttributeFields(void) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsvirtual
~IObject() (defined in ParaEngine::IObject)ParaEngine::IObjectprotectedvirtual