AddChildAttributeObject(IAttributeFields *pChild, int nRowIndex=-1, int nColumnIndex=0) | ParaEngine::IAttributeFields | virtual |
AddDynamicField(const std::string &sName, ATTRIBUTE_FIELDTYPE dwType) | ParaEngine::IAttributeFields | virtual |
addref() const | ParaEngine::CRefCounted | inline |
AddToAutoReleasePool() | ParaEngine::CRefCounted | |
AdvanceTimeOfDay(float timeDelta) | ParaEngine::CSunLight | |
ATTRIBUTE_METHOD(IAttributeFields, PrintObject_s) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inline |
ATTRIBUTE_METHOD(IAttributeFields, AddRef_s) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inline |
ATTRIBUTE_METHOD(IAttributeFields, Release_s) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inline |
ATTRIBUTE_METHOD1(CSunLight, GetTimeOfDay_s, float *) (defined in ParaEngine::CSunLight) | ParaEngine::CSunLight | inline |
ATTRIBUTE_METHOD1(CSunLight, SetTimeOfDay_s, float) (defined in ParaEngine::CSunLight) | ParaEngine::CSunLight | inline |
ATTRIBUTE_METHOD1(CSunLight, GetTimeOfDaySTD_s, float *) (defined in ParaEngine::CSunLight) | ParaEngine::CSunLight | inline |
ATTRIBUTE_METHOD1(CSunLight, SetTimeOfDaySTD_s, float) (defined in ParaEngine::CSunLight) | ParaEngine::CSunLight | inline |
ATTRIBUTE_METHOD1(CSunLight, GetMaximumAngle_s, float *) (defined in ParaEngine::CSunLight) | ParaEngine::CSunLight | inline |
ATTRIBUTE_METHOD1(CSunLight, SetMaximumAngle_s, float) (defined in ParaEngine::CSunLight) | ParaEngine::CSunLight | inline |
ATTRIBUTE_METHOD1(CSunLight, GetSunDiffuse_s, Vector3 *) (defined in ParaEngine::CSunLight) | ParaEngine::CSunLight | inline |
ATTRIBUTE_METHOD1(CSunLight, SetSunDiffuse_s, Vector3) (defined in ParaEngine::CSunLight) | ParaEngine::CSunLight | inline |
ATTRIBUTE_METHOD1(CSunLight, GetSunAmbient_s, Vector3 *) (defined in ParaEngine::CSunLight) | ParaEngine::CSunLight | inline |
ATTRIBUTE_METHOD1(CSunLight, SetSunAmbient_s, Vector3) (defined in ParaEngine::CSunLight) | ParaEngine::CSunLight | inline |
ATTRIBUTE_METHOD1(CSunLight, IsAutoSunColorEnable_s, bool *) (defined in ParaEngine::CSunLight) | ParaEngine::CSunLight | inline |
ATTRIBUTE_METHOD1(CSunLight, EnableAutoSunColor_s, bool) (defined in ParaEngine::CSunLight) | ParaEngine::CSunLight | inline |
ATTRIBUTE_METHOD1(CSunLight, GetDayLength_s, float *) (defined in ParaEngine::CSunLight) | ParaEngine::CSunLight | inline |
ATTRIBUTE_METHOD1(CSunLight, SetDayLength_s, float) (defined in ParaEngine::CSunLight) | ParaEngine::CSunLight | inline |
ATTRIBUTE_METHOD1(CSunLight, GetSunAngle_s, float *) (defined in ParaEngine::CSunLight) | ParaEngine::CSunLight | inline |
ATTRIBUTE_METHOD1(CSunLight, SetSunAngle_s, float) (defined in ParaEngine::CSunLight) | ParaEngine::CSunLight | inline |
ATTRIBUTE_METHOD1(CSunLight, GetShadowFactor_s, float *) (defined in ParaEngine::CSunLight) | ParaEngine::CSunLight | inline |
ATTRIBUTE_METHOD1(CSunLight, SetShadowFactor_s, float) (defined in ParaEngine::CSunLight) | ParaEngine::CSunLight | inline |
ATTRIBUTE_METHOD1(IAttributeFields, GetName_s, const char **) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inline |
ATTRIBUTE_METHOD1(IAttributeFields, SetName_s, const char *) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inline |
ATTRIBUTE_METHOD1(IAttributeFields, GetRefCount_s, int *) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inline |
ATTRIBUTE_METHOD1(IAttributeFields, SetTime_s, int) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inline |
ATTRIBUTE_METHOD1(IAttributeFields, GetTime_s, int *) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inline |
CalcSunriseSunsetColors(float fCelestialAngle) | ParaEngine::CSunLight | |
CalculateCelestialAngle(float curTime, float relativeTime=0.f) | ParaEngine::CSunLight | |
Clone(IObject *obj) const | ParaEngine::IObject | virtual |
Clone() const | ParaEngine::IObject | virtual |
ComputeFogColor() | ParaEngine::CSunLight | |
CreateAttributeClass() | ParaEngine::IAttributeFields | protectedvirtual |
CRefCounted() (defined in ParaEngine::CRefCounted) | ParaEngine::CRefCounted | protected |
CSceneObject (defined in ParaEngine::CSunLight) | ParaEngine::CSunLight | friend |
CSkyMesh (defined in ParaEngine::CSunLight) | ParaEngine::CSunLight | friend |
CSunLight() | ParaEngine::CSunLight | |
delref() const | ParaEngine::CRefCounted | inline |
EnableAutoSunColor(bool bEnable) | ParaEngine::CSunLight | |
Equals(const IObject *obj) const | ParaEngine::IObject | virtual |
GetAttributeClass() | ParaEngine::IAttributeFields | |
GetAttributeClassDescription() | ParaEngine::CSunLight | inlinevirtual |
GetAttributeClassID() | ParaEngine::CSunLight | inlinevirtual |
GetAttributeClassID_s(IAttributeFields *cls, int *p1) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inlinestatic |
GetAttributeClassName() | ParaEngine::CSunLight | inlinevirtual |
GetAttributeClassName_s(IAttributeFields *cls, const char **p1) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inlinestatic |
GetCelestialAngle() | ParaEngine::CSunLight | |
GetCelestialAngleRadian() | ParaEngine::CSunLight | |
GetChildAttributeColumnCount() | ParaEngine::IAttributeFields | virtual |
GetChildAttributeObject(int nRowIndex, int nColumnIndex=0) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | virtual |
GetChildAttributeObject(const std::string &sName) | ParaEngine::IAttributeFields | virtual |
GetChildAttributeObjectCount(int nColumnIndex=0) | ParaEngine::IAttributeFields | virtual |
GetD3DLight() | ParaEngine::CSunLight | |
GetDayLength() | ParaEngine::CSunLight | |
GetDynamicAttributes(bool bCreateIfNotExist=false) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | protectedvirtual |
GetDynamicField(const std::string &sName) | ParaEngine::IAttributeFields | virtual |
GetDynamicField(int nIndex) | ParaEngine::IAttributeFields | virtual |
GetDynamicFieldCount() | ParaEngine::IAttributeFields | virtual |
GetDynamicFieldNameByIndex(int nIndex) | ParaEngine::IAttributeFields | virtual |
GetIdentifier() (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | virtual |
GetLightScatteringData() | ParaEngine::CSunLight | |
GetMaximumAngle() | ParaEngine::CSunLight | |
GetRefCount() const | ParaEngine::CRefCounted | inline |
GetShadowFactor() (defined in ParaEngine::CSunLight) | ParaEngine::CSunLight | |
GetSunAmbient() | ParaEngine::CSunLight | |
GetSunAmbientHue() | ParaEngine::CSunLight | |
GetSunAngle() | ParaEngine::CSunLight | |
GetSunColor() | ParaEngine::CSunLight | |
GetSunDiffuse() | ParaEngine::CSunLight | |
GetSunDirection() | ParaEngine::CSunLight | |
GetTime() | ParaEngine::IAttributeFields | virtual |
GetTimeOfDay() | ParaEngine::CSunLight | |
GetTimeOfDaySTD() | ParaEngine::CSunLight | |
GetType() const (defined in ParaEngine::IObject) | ParaEngine::IObject | inlinevirtual |
GetValidationMessage() | ParaEngine::IAttributeFields | inlinevirtual |
GetWeakReference() | ParaEngine::IObject | |
HasNightHours() const (defined in ParaEngine::CSunLight) | ParaEngine::CSunLight | |
IAttributeFields(void) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | |
InstallFields(CAttributeClass *pClass, bool bOverride) | ParaEngine::CSunLight | virtual |
InvokeEditor(int nFieldID, const std::string &sParameters) | ParaEngine::IAttributeFields | inlinevirtual |
IsAutoSunColorEnable() | ParaEngine::CSunLight | |
IsModified() | ParaEngine::IAttributeFields | inlinevirtual |
LoadDynamicFieldsFromString(const std::string &input) | ParaEngine::IAttributeFields | virtual |
m_refcount (defined in ParaEngine::CRefCounted) | ParaEngine::CRefCounted | mutableprotected |
m_weak_reference (defined in ParaEngine::IObject) | ParaEngine::IObject | protected |
OpenWithDefaultEditor(const char *sFilename, bool bWaitOnReturn=false) | ParaEngine::IAttributeFields | static |
PrintObject() | ParaEngine::IAttributeFields | |
ProcessObjectEvent(const ObjectEvent &event) | ParaEngine::IObject | inlinevirtual |
QueryObject(int nObjectType) | ParaEngine::IAttributeFields | virtual |
QueryObjectByName(const std::string &sObjectType) | ParaEngine::IAttributeFields | virtual |
Release() (defined in ParaEngine::CRefCounted) | ParaEngine::CRefCounted | virtual |
RemoveAllDynamicFields() | ParaEngine::IAttributeFields | virtual |
ResetField(int nFieldID) | ParaEngine::IAttributeFields | inlinevirtual |
SaveDynamicFieldsToString(std::string &output) | ParaEngine::IAttributeFields | virtual |
SetDayLength(float fMinutes) | ParaEngine::CSunLight | |
SetDynamicField(const std::string &sName, const CVariable &value) | ParaEngine::IAttributeFields | virtual |
SetHasNightHours(bool val) (defined in ParaEngine::CSunLight) | ParaEngine::CSunLight | |
SetIdentifier(const std::string &sID) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | virtual |
SetMaximumAngle(float fMaxAngle) | ParaEngine::CSunLight | |
SetModified(bool bModified) | ParaEngine::IAttributeFields | inlinevirtual |
SetShadowFactor(float shadowFactor) (defined in ParaEngine::CSunLight) | ParaEngine::CSunLight | |
SetSunAmbient(const LinearColor &ambient) | ParaEngine::CSunLight | |
SetSunAngle(float fSunAngle) | ParaEngine::CSunLight | |
SetSunDiffuse(const LinearColor &diffuse) | ParaEngine::CSunLight | |
SetTime(int nTime) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | virtual |
SetTimeOfDay(float time) | ParaEngine::CSunLight | |
SetTimeOfDaySTD(float time) | ParaEngine::CSunLight | |
ToString() const (defined in ParaEngine::IObject) | ParaEngine::IObject | virtual |
ValidateFields() | ParaEngine::IAttributeFields | inlinevirtual |
WeakPtr_type typedef (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | |
~CRefCounted() (defined in ParaEngine::CRefCounted) | ParaEngine::CRefCounted | protectedvirtual |
~CSunLight() (defined in ParaEngine::CSunLight) | ParaEngine::CSunLight | |
~IAttributeFields(void) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | virtual |
~IObject() (defined in ParaEngine::IObject) | ParaEngine::IObject | protectedvirtual |