| AddAttachment(ParaXEntity *pModelEntity, int nAttachmentID=ATT_ID_HAND_LEFT, int nSlotID=-1, float fScaling=1.0, TextureEntity *pReplaceableTexture=NULL) | ParaEngine::CharModelInstance | |
| AddAttachment(MeshEntity *pModelEntity, int nAttachmentID=ATT_ID_HAND_LEFT, int nSlotID=-1, float fScaling=1.0, TextureEntity *pReplaceableTexture=NULL) (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| AddChildAttributeObject(IAttributeFields *pChild, int nRowIndex=-1, int nColumnIndex=0) | ParaEngine::IAttributeFields | virtual |
| AddDynamicField(const std::string &sName, ATTRIBUTE_FIELDTYPE dwType) | ParaEngine::IAttributeFields | virtual |
| AddPendingBodyTexture(CharModelInstance *pendingInstance) | ParaEngine::CharModelInstance | static |
| AddPendingCartoonFace(CharModelInstance *pendingInstance) | ParaEngine::CharModelInstance | static |
| addref() const | ParaEngine::CRefCounted | inline |
| AddToAutoReleasePool() | ParaEngine::CRefCounted | |
| AdvanceTime(float fDeltaTime) | ParaEngine::CharModelInstance | |
| AnimateModel(SceneState *sceneState, const AnimIndex &CurrentFrame, const AnimIndex &NextAnim, const AnimIndex &BlendingAnim, float blendingFactor, IAttributeFields *pAnimInstance=NULL) | ParaEngine::CharModelInstance | |
| ATTRIBUTE_DEFINE_CLASS(CharModelInstance) (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| ATTRIBUTE_METHOD(IAttributeFields, PrintObject_s) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inline |
| ATTRIBUTE_METHOD(IAttributeFields, AddRef_s) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inline |
| ATTRIBUTE_METHOD(IAttributeFields, Release_s) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inline |
| ATTRIBUTE_METHOD1(IAttributeFields, GetName_s, const char **) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inline |
| ATTRIBUTE_METHOD1(IAttributeFields, SetName_s, const char *) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inline |
| ATTRIBUTE_METHOD1(IAttributeFields, GetRefCount_s, int *) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inline |
| ATTRIBUTE_METHOD1(IAttributeFields, SetTime_s, int) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inline |
| ATTRIBUTE_METHOD1(IAttributeFields, GetTime_s, int *) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inline |
| autoHair (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| BuildShadowVolume(SceneState *sceneState, ShadowVolume *pShadowVolume, LightParams *pLight, Matrix4 *mxWorld) | ParaEngine::CharModelInstance | |
| CanItemInSlot(int nItemType, int nSlotIndex) | ParaEngine::CharModelInstance | |
| CAPE_TEX enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| CARTOON_FACE_TEX enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| CastEffect(int nEffectID, int nAttachmentID=ATT_ID_HAND_LEFT, int nSlotID=-1) | ParaEngine::CharModelInstance | |
| CHAR_TEX enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| CharGeosets enum name (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| CharModelInstance() | ParaEngine::CharModelInstance | |
| CharSections enum name (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| Clone(IObject *obj) const | ParaEngine::IObject | virtual |
| Clone() const | ParaEngine::IObject | virtual |
| CreateAttributeClass() | ParaEngine::IAttributeFields | protectedvirtual |
| CRefCounted() (defined in ParaEngine::CRefCounted) | ParaEngine::CRefCounted | protected |
| CSET_ARM_SLEEVES enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| CSET_BOOTS enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| CSET_CAPE enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| CSET_EARS enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| CSET_FACIAL_HAIR1 enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| CSET_FACIAL_HAIR2 enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| CSET_FACIAL_HAIR3 enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| CSET_GLOVES enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| CSET_HAIR enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| CSET_PANTS enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| CSET_ROBE enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| CSET_SKIRT enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| CSET_TABARD enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| CSET_WINGS enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| delref() const | ParaEngine::CRefCounted | inline |
| Draw(SceneState *sceneState, CParameterBlock *materialParams=NULL) | ParaEngine::CharModelInstance | |
| Equals(const IObject *obj) const | ParaEngine::IObject | virtual |
| equipment (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| FaceType enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| faceType (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| facialHair (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| FacialHairType enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| FUR_TEX enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| g_listPendingBodyTextures | ParaEngine::CharModelInstance | static |
| g_listPendingCartoonFaces | ParaEngine::CharModelInstance | static |
| gender (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| geosets (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| GetAnimModel() | ParaEngine::CharModelInstance | |
| GetAttachmentAttObj(int nAttachmentID) | ParaEngine::CharModelInstance | |
| GetAttributeClass() | ParaEngine::IAttributeFields | |
| GetAttributeClassDescription() | ParaEngine::IAttributeFields | inlinevirtual |
| GetAttributeClassID() | ParaEngine::IAttributeFields | virtual |
| GetAttributeClassID_s(IAttributeFields *cls, int *p1) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inlinestatic |
| GetAttributeClassName() | ParaEngine::IAttributeFields | inlinevirtual |
| GetAttributeClassName_s(IAttributeFields *cls, const char **p1) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inlinestatic |
| GetBaseModel() | ParaEngine::CharModelInstance | |
| GetBodyParams(int type) (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| GetCartoonFace(bool bCreateIfNotExist=true) | ParaEngine::CharModelInstance | |
| GetCharacterSlot(int nSlotID) | ParaEngine::CharModelInstance | |
| GetChildAttributeColumnCount() | ParaEngine::CharModelInstance | virtual |
| GetChildAttributeObject(const std::string &sName) | ParaEngine::CharModelInstance | virtual |
| GetChildAttributeObject(int nRowIndex, int nColumnIndex=0) (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | virtual |
| GetChildAttributeObjectCount(int nColumnIndex=0) | ParaEngine::CharModelInstance | virtual |
| GetCurrrentUpperBodyTurningAngle() | ParaEngine::CharModelInstance | |
| GetCurrrentUpperBodyUpdownAngle() | ParaEngine::CharModelInstance | |
| GetDisplayOptions(int type) | ParaEngine::CharModelInstance | |
| GetDynamicAttributes(bool bCreateIfNotExist=false) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | protectedvirtual |
| GetDynamicField(const std::string &sName) | ParaEngine::IAttributeFields | virtual |
| GetDynamicField(int nIndex) | ParaEngine::IAttributeFields | virtual |
| GetDynamicFieldCount() | ParaEngine::IAttributeFields | virtual |
| GetDynamicFieldNameByIndex(int nIndex) | ParaEngine::IAttributeFields | virtual |
| GetIdentifier() (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | virtual |
| GetRefCount() const | ParaEngine::CRefCounted | inline |
| GetReplaceableTexture(int ReplaceableTextureID) | ParaEngine::CharModelInstance | |
| GetSkin() | ParaEngine::CharModelInstance | |
| GetSkinColorMask() | ParaEngine::CharModelInstance | |
| GetTime() | ParaEngine::IAttributeFields | virtual |
| GetType() const (defined in ParaEngine::IObject) | ParaEngine::IObject | inlinevirtual |
| GetValidationMessage() | ParaEngine::IAttributeFields | inlinevirtual |
| GetWeakReference() | ParaEngine::IObject | |
| hadRobe (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| HAIR_TEX enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| hairColor (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| hairStyle (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| HairType enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| HasPendingBodyTexture(CharModelInstance *pendingInstance) (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | static |
| HasPendingCartoonFace(CharModelInstance *pendingInstance) (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | static |
| IAttributeFields(void) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | |
| InitBaseModel(ParaXEntity *pModel) | ParaEngine::CharModelInstance | |
| InstallFields(CAttributeClass *pClass, bool bOverride) | ParaEngine::CharModelInstance | virtual |
| InvokeEditor(int nFieldID, const std::string &sParameters) | ParaEngine::IAttributeFields | inlinevirtual |
| IsCustomModel() | ParaEngine::CharModelInstance | |
| IsModified() | ParaEngine::IAttributeFields | inlinevirtual |
| IsStaticMeshAsset(const std::string &filename) | ParaEngine::CharModelInstance | static |
| IsSupportCartoonFace() | ParaEngine::CharModelInstance | |
| LoadDynamicFieldsFromString(const std::string &input) | ParaEngine::IAttributeFields | virtual |
| m_bHasCustomGeosets | ParaEngine::CharModelInstance | |
| m_bIsCustomModel | ParaEngine::CharModelInstance | |
| m_bodyTexture | ParaEngine::CharModelInstance | |
| m_cartoonFace | ParaEngine::CharModelInstance | |
| m_dwSkinColorMask | ParaEngine::CharModelInstance | |
| m_fUpperBodyTurningAngle | ParaEngine::CharModelInstance | |
| m_fUpperBodyUpDownAngle (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| m_pModelCanvas | ParaEngine::CharModelInstance | |
| m_refcount (defined in ParaEngine::CRefCounted) | ParaEngine::CRefCounted | mutableprotected |
| m_sFaceTextureName (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| m_skinIndex (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| m_sSkinTextureName (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| m_textures (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| m_weak_reference (defined in ParaEngine::IObject) | ParaEngine::IObject | protected |
| MapItemTypeToSlot(int nItemType, int &nSlotIndex) | ParaEngine::CharModelInstance | |
| nSetID (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| NUM_CHAR_GEOSETS enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| NUM_TEX enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| NumItems (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | static |
| OpenWithDefaultEditor(const char *sFilename, bool bWaitOnReturn=false) | ParaEngine::IAttributeFields | static |
| PrintObject() | ParaEngine::IAttributeFields | |
| ProcessObjectEvent(const ObjectEvent &event) | ParaEngine::IObject | inlinevirtual |
| ProcessPendingTextures(int nMaxNumber=20) | ParaEngine::CharModelInstance | static |
| QueryObject(int nObjectType) | ParaEngine::IAttributeFields | virtual |
| QueryObjectByName(const std::string &sObjectType) | ParaEngine::IAttributeFields | virtual |
| race (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| RefreshItem(int slot) | ParaEngine::CharModelInstance | |
| Release() (defined in ParaEngine::CRefCounted) | ParaEngine::CRefCounted | virtual |
| RemoveAllDynamicFields() | ParaEngine::IAttributeFields | virtual |
| RemovePendingBodyTexture(CharModelInstance *pendingInstance) (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | static |
| RemovePendingCartoonFace(CharModelInstance *pendingInstance) (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | static |
| reset() (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| ResetField(int nFieldID) | ParaEngine::IAttributeFields | inlinevirtual |
| SaveDynamicFieldsToString(std::string &output) | ParaEngine::IAttributeFields | virtual |
| SetBodyParams(int skinColor, int faceType, int hairColor, int hairStyle, int facialHair) | ParaEngine::CharModelInstance | |
| SetCharacterSlot(int nSlotID, int nItemID) | ParaEngine::CharModelInstance | |
| SetDisplayOptions(int bShowUnderwear, int bShowEars, int bShowHair) | ParaEngine::CharModelInstance | |
| SetDynamicField(const std::string &sName, const CVariable &value) | ParaEngine::IAttributeFields | virtual |
| SetIdentifier(const std::string &sID) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | virtual |
| SetModified() | ParaEngine::CharModelInstance | |
| ParaEngine::IAttributeFields::SetModified(bool bModified) | ParaEngine::IAttributeFields | inlinevirtual |
| SetModifiedEquipment() | ParaEngine::CharModelInstance | |
| SetModifiedModel() | ParaEngine::CharModelInstance | |
| SetReplaceableTexture(int ReplaceableTextureID, TextureEntity *pTextureEntity) | ParaEngine::CharModelInstance | |
| SetSkin(int nIndex=0) | ParaEngine::CharModelInstance | |
| SetSkinColorMask(DWORD dwColor) | ParaEngine::CharModelInstance | |
| SetTime(int nTime) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | virtual |
| SetUpperBodyTurningAngle(float fAngle) | ParaEngine::CharModelInstance | |
| SetUpperBodyUpdownAngle(float fAngle) (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| showAriesFootByItem (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| showAriesGlassByItem (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| showAriesHandByItem (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| showAriesPantByItem (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| showEars (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| showFacialHair (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| showHair (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| showUnderwear (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| skinColor | ParaEngine::CharModelInstance | |
| SkinType enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| ToString() const (defined in ParaEngine::IObject) | ParaEngine::IObject | virtual |
| UnderwearType enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| UpdateBaseModelByEquipment(int slot, int itemnum, int layer, CharTexture &tex) | ParaEngine::CharModelInstance | |
| ValidateFields() | ParaEngine::IAttributeFields | inlinevirtual |
| WeakPtr_type typedef (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | |
| WING_TEX enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
| ~CharModelInstance() (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | virtual |
| ~CRefCounted() (defined in ParaEngine::CRefCounted) | ParaEngine::CRefCounted | protectedvirtual |
| ~IAttributeFields(void) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | virtual |
| ~IObject() (defined in ParaEngine::IObject) | ParaEngine::IObject | protectedvirtual |