AddAttachment(ParaXEntity *pModelEntity, int nAttachmentID=ATT_ID_HAND_LEFT, int nSlotID=-1, float fScaling=1.0, TextureEntity *pReplaceableTexture=NULL) | ParaEngine::CharModelInstance | |
AddAttachment(MeshEntity *pModelEntity, int nAttachmentID=ATT_ID_HAND_LEFT, int nSlotID=-1, float fScaling=1.0, TextureEntity *pReplaceableTexture=NULL) (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
AddChildAttributeObject(IAttributeFields *pChild, int nRowIndex=-1, int nColumnIndex=0) | ParaEngine::IAttributeFields | virtual |
AddDynamicField(const std::string &sName, ATTRIBUTE_FIELDTYPE dwType) | ParaEngine::IAttributeFields | virtual |
AddPendingBodyTexture(CharModelInstance *pendingInstance) | ParaEngine::CharModelInstance | static |
AddPendingCartoonFace(CharModelInstance *pendingInstance) | ParaEngine::CharModelInstance | static |
addref() const | ParaEngine::CRefCounted | inline |
AddToAutoReleasePool() | ParaEngine::CRefCounted | |
AdvanceTime(float fDeltaTime) | ParaEngine::CharModelInstance | |
AnimateModel(SceneState *sceneState, const AnimIndex &CurrentFrame, const AnimIndex &NextAnim, const AnimIndex &BlendingAnim, float blendingFactor, IAttributeFields *pAnimInstance=NULL) | ParaEngine::CharModelInstance | |
ATTRIBUTE_DEFINE_CLASS(CharModelInstance) (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
ATTRIBUTE_METHOD(IAttributeFields, PrintObject_s) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inline |
ATTRIBUTE_METHOD(IAttributeFields, AddRef_s) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inline |
ATTRIBUTE_METHOD(IAttributeFields, Release_s) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inline |
ATTRIBUTE_METHOD1(IAttributeFields, GetName_s, const char **) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inline |
ATTRIBUTE_METHOD1(IAttributeFields, SetName_s, const char *) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inline |
ATTRIBUTE_METHOD1(IAttributeFields, GetRefCount_s, int *) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inline |
ATTRIBUTE_METHOD1(IAttributeFields, SetTime_s, int) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inline |
ATTRIBUTE_METHOD1(IAttributeFields, GetTime_s, int *) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inline |
autoHair (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
BuildShadowVolume(SceneState *sceneState, ShadowVolume *pShadowVolume, LightParams *pLight, Matrix4 *mxWorld) | ParaEngine::CharModelInstance | |
CanItemInSlot(int nItemType, int nSlotIndex) | ParaEngine::CharModelInstance | |
CAPE_TEX enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
CARTOON_FACE_TEX enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
CastEffect(int nEffectID, int nAttachmentID=ATT_ID_HAND_LEFT, int nSlotID=-1) | ParaEngine::CharModelInstance | |
CHAR_TEX enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
CharGeosets enum name (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
CharModelInstance() | ParaEngine::CharModelInstance | |
CharSections enum name (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
Clone(IObject *obj) const | ParaEngine::IObject | virtual |
Clone() const | ParaEngine::IObject | virtual |
CreateAttributeClass() | ParaEngine::IAttributeFields | protectedvirtual |
CRefCounted() (defined in ParaEngine::CRefCounted) | ParaEngine::CRefCounted | protected |
CSET_ARM_SLEEVES enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
CSET_BOOTS enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
CSET_CAPE enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
CSET_EARS enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
CSET_FACIAL_HAIR1 enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
CSET_FACIAL_HAIR2 enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
CSET_FACIAL_HAIR3 enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
CSET_GLOVES enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
CSET_HAIR enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
CSET_PANTS enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
CSET_ROBE enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
CSET_SKIRT enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
CSET_TABARD enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
CSET_WINGS enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
delref() const | ParaEngine::CRefCounted | inline |
Draw(SceneState *sceneState, CParameterBlock *materialParams=NULL) | ParaEngine::CharModelInstance | |
Equals(const IObject *obj) const | ParaEngine::IObject | virtual |
equipment (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
FaceType enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
faceType (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
facialHair (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
FacialHairType enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
FUR_TEX enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
g_listPendingBodyTextures | ParaEngine::CharModelInstance | static |
g_listPendingCartoonFaces | ParaEngine::CharModelInstance | static |
gender (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
geosets (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
GetAnimModel() | ParaEngine::CharModelInstance | |
GetAttachmentAttObj(int nAttachmentID) | ParaEngine::CharModelInstance | |
GetAttributeClass() | ParaEngine::IAttributeFields | |
GetAttributeClassDescription() | ParaEngine::IAttributeFields | inlinevirtual |
GetAttributeClassID() | ParaEngine::IAttributeFields | virtual |
GetAttributeClassID_s(IAttributeFields *cls, int *p1) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inlinestatic |
GetAttributeClassName() | ParaEngine::IAttributeFields | inlinevirtual |
GetAttributeClassName_s(IAttributeFields *cls, const char **p1) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | inlinestatic |
GetBaseModel() | ParaEngine::CharModelInstance | |
GetBodyParams(int type) (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
GetCartoonFace(bool bCreateIfNotExist=true) | ParaEngine::CharModelInstance | |
GetCharacterSlot(int nSlotID) | ParaEngine::CharModelInstance | |
GetChildAttributeColumnCount() | ParaEngine::CharModelInstance | virtual |
GetChildAttributeObject(const std::string &sName) | ParaEngine::CharModelInstance | virtual |
GetChildAttributeObject(int nRowIndex, int nColumnIndex=0) (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | virtual |
GetChildAttributeObjectCount(int nColumnIndex=0) | ParaEngine::CharModelInstance | virtual |
GetCurrrentUpperBodyTurningAngle() | ParaEngine::CharModelInstance | |
GetCurrrentUpperBodyUpdownAngle() | ParaEngine::CharModelInstance | |
GetDisplayOptions(int type) | ParaEngine::CharModelInstance | |
GetDynamicAttributes(bool bCreateIfNotExist=false) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | protectedvirtual |
GetDynamicField(const std::string &sName) | ParaEngine::IAttributeFields | virtual |
GetDynamicField(int nIndex) | ParaEngine::IAttributeFields | virtual |
GetDynamicFieldCount() | ParaEngine::IAttributeFields | virtual |
GetDynamicFieldNameByIndex(int nIndex) | ParaEngine::IAttributeFields | virtual |
GetIdentifier() (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | virtual |
GetRefCount() const | ParaEngine::CRefCounted | inline |
GetReplaceableTexture(int ReplaceableTextureID) | ParaEngine::CharModelInstance | |
GetSkin() | ParaEngine::CharModelInstance | |
GetSkinColorMask() | ParaEngine::CharModelInstance | |
GetTime() | ParaEngine::IAttributeFields | virtual |
GetType() const (defined in ParaEngine::IObject) | ParaEngine::IObject | inlinevirtual |
GetValidationMessage() | ParaEngine::IAttributeFields | inlinevirtual |
GetWeakReference() | ParaEngine::IObject | |
hadRobe (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
HAIR_TEX enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
hairColor (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
hairStyle (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
HairType enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
HasPendingBodyTexture(CharModelInstance *pendingInstance) (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | static |
HasPendingCartoonFace(CharModelInstance *pendingInstance) (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | static |
IAttributeFields(void) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | |
InitBaseModel(ParaXEntity *pModel) | ParaEngine::CharModelInstance | |
InstallFields(CAttributeClass *pClass, bool bOverride) | ParaEngine::CharModelInstance | virtual |
InvokeEditor(int nFieldID, const std::string &sParameters) | ParaEngine::IAttributeFields | inlinevirtual |
IsCustomModel() | ParaEngine::CharModelInstance | |
IsModified() | ParaEngine::IAttributeFields | inlinevirtual |
IsStaticMeshAsset(const std::string &filename) | ParaEngine::CharModelInstance | static |
IsSupportCartoonFace() | ParaEngine::CharModelInstance | |
LoadDynamicFieldsFromString(const std::string &input) | ParaEngine::IAttributeFields | virtual |
m_bHasCustomGeosets | ParaEngine::CharModelInstance | |
m_bIsCustomModel | ParaEngine::CharModelInstance | |
m_bodyTexture | ParaEngine::CharModelInstance | |
m_cartoonFace | ParaEngine::CharModelInstance | |
m_dwSkinColorMask | ParaEngine::CharModelInstance | |
m_fUpperBodyTurningAngle | ParaEngine::CharModelInstance | |
m_fUpperBodyUpDownAngle (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
m_pModelCanvas | ParaEngine::CharModelInstance | |
m_refcount (defined in ParaEngine::CRefCounted) | ParaEngine::CRefCounted | mutableprotected |
m_sFaceTextureName (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
m_skinIndex (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
m_sSkinTextureName (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
m_textures (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
m_weak_reference (defined in ParaEngine::IObject) | ParaEngine::IObject | protected |
MapItemTypeToSlot(int nItemType, int &nSlotIndex) | ParaEngine::CharModelInstance | |
nSetID (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
NUM_CHAR_GEOSETS enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
NUM_TEX enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
NumItems (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | static |
OpenWithDefaultEditor(const char *sFilename, bool bWaitOnReturn=false) | ParaEngine::IAttributeFields | static |
PrintObject() | ParaEngine::IAttributeFields | |
ProcessObjectEvent(const ObjectEvent &event) | ParaEngine::IObject | inlinevirtual |
ProcessPendingTextures(int nMaxNumber=20) | ParaEngine::CharModelInstance | static |
QueryObject(int nObjectType) | ParaEngine::IAttributeFields | virtual |
QueryObjectByName(const std::string &sObjectType) | ParaEngine::IAttributeFields | virtual |
race (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
RefreshItem(int slot) | ParaEngine::CharModelInstance | |
Release() (defined in ParaEngine::CRefCounted) | ParaEngine::CRefCounted | virtual |
RemoveAllDynamicFields() | ParaEngine::IAttributeFields | virtual |
RemovePendingBodyTexture(CharModelInstance *pendingInstance) (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | static |
RemovePendingCartoonFace(CharModelInstance *pendingInstance) (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | static |
reset() (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
ResetField(int nFieldID) | ParaEngine::IAttributeFields | inlinevirtual |
SaveDynamicFieldsToString(std::string &output) | ParaEngine::IAttributeFields | virtual |
SetBodyParams(int skinColor, int faceType, int hairColor, int hairStyle, int facialHair) | ParaEngine::CharModelInstance | |
SetCharacterSlot(int nSlotID, int nItemID) | ParaEngine::CharModelInstance | |
SetDisplayOptions(int bShowUnderwear, int bShowEars, int bShowHair) | ParaEngine::CharModelInstance | |
SetDynamicField(const std::string &sName, const CVariable &value) | ParaEngine::IAttributeFields | virtual |
SetIdentifier(const std::string &sID) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | virtual |
SetModified() | ParaEngine::CharModelInstance | |
ParaEngine::IAttributeFields::SetModified(bool bModified) | ParaEngine::IAttributeFields | inlinevirtual |
SetModifiedEquipment() | ParaEngine::CharModelInstance | |
SetModifiedModel() | ParaEngine::CharModelInstance | |
SetReplaceableTexture(int ReplaceableTextureID, TextureEntity *pTextureEntity) | ParaEngine::CharModelInstance | |
SetSkin(int nIndex=0) | ParaEngine::CharModelInstance | |
SetSkinColorMask(DWORD dwColor) | ParaEngine::CharModelInstance | |
SetTime(int nTime) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | virtual |
SetUpperBodyTurningAngle(float fAngle) | ParaEngine::CharModelInstance | |
SetUpperBodyUpdownAngle(float fAngle) (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
showAriesFootByItem (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
showAriesGlassByItem (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
showAriesHandByItem (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
showAriesPantByItem (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
showEars (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
showFacialHair (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
showHair (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
showUnderwear (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
skinColor | ParaEngine::CharModelInstance | |
SkinType enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
ToString() const (defined in ParaEngine::IObject) | ParaEngine::IObject | virtual |
UnderwearType enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
UpdateBaseModelByEquipment(int slot, int itemnum, int layer, CharTexture &tex) | ParaEngine::CharModelInstance | |
ValidateFields() | ParaEngine::IAttributeFields | inlinevirtual |
WeakPtr_type typedef (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | |
WING_TEX enum value (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | |
~CharModelInstance() (defined in ParaEngine::CharModelInstance) | ParaEngine::CharModelInstance | virtual |
~CRefCounted() (defined in ParaEngine::CRefCounted) | ParaEngine::CRefCounted | protectedvirtual |
~IAttributeFields(void) (defined in ParaEngine::IAttributeFields) | ParaEngine::IAttributeFields | virtual |
~IObject() (defined in ParaEngine::IObject) | ParaEngine::IObject | protectedvirtual |