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My Project
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Public Member Functions | |
| void | Render () |
| void | CreateBuffer () |
| void | BeginFrame () |
| void | DropShadowRenderer::AddInstance (Vector3 &worldPos, Vector3 &renderPos, float size) |
| uint32_t | GetInstanceCount () |
| uint32_t | GetMaxInstanceCount () |
| void | InitDeviceObjects () |
| void | InvalidateDeviceObjects () |
| void | DeleteDeviceObjects () |
| void | Cleanup () |
1.8.12