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ParaEngine::DropShadowRenderer Class Reference

Public Member Functions

void Render ()
 
void CreateBuffer ()
 
void BeginFrame ()
 
void DropShadowRenderer::AddInstance (Vector3 &worldPos, Vector3 &renderPos, float size)
 
uint32_t GetInstanceCount ()
 
uint32_t GetMaxInstanceCount ()
 
void InitDeviceObjects ()
 
void InvalidateDeviceObjects ()
 
void DeleteDeviceObjects ()
 
void Cleanup ()
 

The documentation for this class was generated from the following files: