My Project
ParaEngine::IParaPhysics Member List

This is the complete list of members for ParaEngine::IParaPhysics, including all inherited members.

CreateActor(const ParaPhysicsActorDesc &meshDesc)=0ParaEngine::IParaPhysicspure virtual
CreateTriangleMeshShap(const ParaPhysicsTriangleMeshDesc &meshDesc)=0ParaEngine::IParaPhysicspure virtual
DebugDrawObject(const PARAVECTOR3 &vOrigin, const PARAMATRIX3x3 &vRotation, const IParaPhysicsShape *pShape, const PARAVECTOR3 &color)=0ParaEngine::IParaPhysicspure virtual
DebugDrawWorld()=0ParaEngine::IParaPhysicspure virtual
ExitPhysics()=0ParaEngine::IParaPhysicspure virtual
GetDebugDrawer()=0ParaEngine::IParaPhysicspure virtual
GetDebugDrawMode()=0ParaEngine::IParaPhysicspure virtual
InitPhysics()=0ParaEngine::IParaPhysicspure virtual
RaycastClosestShape(const PARAVECTOR3 &vOrigin, const PARAVECTOR3 &vDirection, DWORD dwType, RayCastHitResult &hit, short dwGroupMask, float fSensorRange)=0ParaEngine::IParaPhysicspure virtual
Release()=0ParaEngine::IParaPhysicspure virtual
ReleaseActor(IParaPhysicsActor *pActor)=0ParaEngine::IParaPhysicspure virtual
ReleaseShape(IParaPhysicsShape *pShape)=0ParaEngine::IParaPhysicspure virtual
SetDebugDrawer(IParaDebugDraw *debugDrawer)=0ParaEngine::IParaPhysicspure virtual
SetDebugDrawMode(int debugMode)=0ParaEngine::IParaPhysicspure virtual
StepSimulation(float fDeltaTime)=0ParaEngine::IParaPhysicspure virtual