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My Project
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a GUI texture object More...
#include <ParaScriptingGraphics.h>
Public Member Functions | |
| bool | IsValid () |
| check if the object is valid | |
| ParaUITexture (GUITextureElement *obj) | |
| DWORD | GetTransparency () const |
| void | SetTransparency (DWORD transparency) |
| std::string | GetColor () const |
| void | SetColor (const char *strColor) |
| std::string | GetTexture () const |
| void | SetTexture (const char *texturename) |
| std::string | GetTextureRect () const |
| void | SetTextureRect (const char *strrect) |
Protected Attributes | |
| GUITextureElement * | m_pObj |
a GUI texture object
1.8.12