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ParaTerrain::CGlobalTerrain Member List

This is the complete list of members for ParaTerrain::CGlobalTerrain, including all inherited members.

AddChildAttributeObject(IAttributeFields *pChild, int nRowIndex=-1, int nColumnIndex=0)ParaEngine::IAttributeFieldsvirtual
AddDynamicField(const std::string &sName, ATTRIBUTE_FIELDTYPE dwType)ParaEngine::IAttributeFieldsvirtual
AddHeightField(float x, float y, const char *filename, int nSmoothPixels=7)ParaTerrain::CGlobalTerrain
addref() constParaEngine::CRefCountedinline
AddScriptCallback(int func_type, const string &script_func)ParaEngine::IObjectScriptingInterfaceprivatevirtual
AddToAutoReleasePool()ParaEngine::CRefCounted
ATTRIBUTE_METHOD(IAttributeFields, PrintObject_s) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinline
ATTRIBUTE_METHOD(IAttributeFields, AddRef_s) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinline
ATTRIBUTE_METHOD(IAttributeFields, Release_s) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinline
ATTRIBUTE_METHOD1(CGlobalTerrain, IsModified_s, bool *) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
ATTRIBUTE_METHOD1(CGlobalTerrain, TerrainRenderingEnabled_s, bool *) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
ATTRIBUTE_METHOD1(CGlobalTerrain, EnableTerrainRendering_s, bool) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
ATTRIBUTE_METHOD1(CGlobalTerrain, IsTerrainEngineEnabled_s, bool *) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
ATTRIBUTE_METHOD1(CGlobalTerrain, EnableTerrainEngine_s, bool) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
ATTRIBUTE_METHOD1(CGlobalTerrain, IsVerbose_s, bool *) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
ATTRIBUTE_METHOD1(CGlobalTerrain, SetVerbose_s, bool) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
ATTRIBUTE_METHOD1(CGlobalTerrain, IsEditor_s, bool *) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
ATTRIBUTE_METHOD1(CGlobalTerrain, SetEditor_s, bool) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
ATTRIBUTE_METHOD1(CGlobalTerrain, GetTessellateMethod_s, int *) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
ATTRIBUTE_METHOD1(CGlobalTerrain, SetTessellateMethod_s, int) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
ATTRIBUTE_METHOD1(CGlobalTerrain, UseNormals_s, bool *) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
ATTRIBUTE_METHOD1(CGlobalTerrain, SetUseNormals_s, bool) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
ATTRIBUTE_METHOD1(CGlobalTerrain, GetTextureMaskWidth_s, int *) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
ATTRIBUTE_METHOD1(CGlobalTerrain, SetTextureMaskWidth_s, int) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
ATTRIBUTE_METHOD1(CGlobalTerrain, GetDefaultHeight_s, float *) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
ATTRIBUTE_METHOD1(CGlobalTerrain, SetDefaultHeight_s, float) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
ATTRIBUTE_METHOD1(CGlobalTerrain, IsGeoMipmapTerrain_s, bool *) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
ATTRIBUTE_METHOD1(CGlobalTerrain, SetGeoMipmapTerrain_s, bool) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
ATTRIBUTE_METHOD1(CGlobalTerrain, IsEditorMode_s, bool *) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
ATTRIBUTE_METHOD1(CGlobalTerrain, SetEditorMode_s, bool) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
ATTRIBUTE_METHOD1(CGlobalTerrain, IsSlopeCollision_s, bool *) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
ATTRIBUTE_METHOD1(CGlobalTerrain, SetSlopeCollision_s, bool) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
ATTRIBUTE_METHOD1(CGlobalTerrain, SetBlockSelectionTexture_s, const char *) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
ATTRIBUTE_METHOD1(CGlobalTerrain, SetBlockDamageTexture_s, const char *) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
ATTRIBUTE_METHOD1(IAttributeFields, GetName_s, const char **) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinline
ATTRIBUTE_METHOD1(IAttributeFields, SetName_s, const char *) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinline
ATTRIBUTE_METHOD1(IAttributeFields, GetRefCount_s, int *) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinline
ATTRIBUTE_METHOD1(IAttributeFields, SetTime_s, int) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinline
ATTRIBUTE_METHOD1(IAttributeFields, GetTime_s, int *) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinline
CGlobalTerrain(void) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerrain
Cleanup()ParaTerrain::CGlobalTerrain
Clone(IObject *obj) constParaEngine::IObjectvirtual
Clone() constParaEngine::IObjectvirtual
CreateAttributeClass()ParaEngine::IAttributeFieldsprotectedvirtual
CreateSingleTerrain(const char *sHeightmapfile, float fTerrainSize, float fElevscale, int bSwapvertical, const char *sMainTextureFile, const char *sCommonTextureFile, int nMaxBlockSize, float fDetailThreshold)ParaTerrain::CGlobalTerrain
CreateTerrain(const char *sConfigFileName)ParaTerrain::CGlobalTerrain
CRefCounted() (defined in ParaEngine::CRefCounted)ParaEngine::CRefCountedprotected
DeleteDeviceObjects()ParaTerrain::CGlobalTerrain
delref() constParaEngine::CRefCountedinline
DigCircleFlat(float x, float y, float radius, float fFlatPercentage=0.7f, float factor=0.5f)ParaTerrain::CGlobalTerrain
EnableLighting(bool bEnable)ParaTerrain::CGlobalTerrain
EnableTerrainEngine(bool val) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerrain
EnableTerrainRendering(bool bEnable)ParaTerrain::CGlobalTerrain
Equals(const IObject *obj) constParaEngine::IObjectvirtual
Flatten(float x, float y, float radius, int flatten_op, float elevation, float factor)ParaTerrain::CGlobalTerrain
g_fTerrainInvisibleHeight (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerrainstatic
GaussianHill(float x, float y, float radius, float hscale, float standard_deviation=0.1f, float smooth_factor=0.5f) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerrain
GetAttributeClass()ParaEngine::IAttributeFields
GetAttributeClassDescription()ParaTerrain::CGlobalTerraininlinevirtual
GetAttributeClassID()ParaTerrain::CGlobalTerraininlinevirtual
GetAttributeClassID_s(IAttributeFields *cls, int *p1) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinlinestatic
GetAttributeClassName()ParaTerrain::CGlobalTerraininlinevirtual
GetAttributeClassName_s(IAttributeFields *cls, const char **p1) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinlinestatic
GetAttributeObjectAt(float x, float y)ParaTerrain::CGlobalTerrain
GetBoundingBox(ParaEngine::CShapeBox *BBox)ParaTerrain::CGlobalTerrain
GetBoundingBoxes(vector< ParaEngine::CShapeAABB > &boxes, const Matrix4 *modelView, const ParaEngine::CShapeFrustum &frustum, int nMaxBoxesNum=1024, int nSmallestBoxStride=4)ParaTerrain::CGlobalTerrain
GetChildAttributeColumnCount()ParaTerrain::CGlobalTerrainvirtual
GetChildAttributeObject(const std::string &sName)ParaTerrain::CGlobalTerrainvirtual
GetChildAttributeObject(int nRowIndex, int nColumnIndex=0) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerrainvirtual
GetChildAttributeObjectCount(int nColumnIndex=0)ParaTerrain::CGlobalTerrainvirtual
GetDefaultHeight() constParaTerrain::CGlobalTerrain
GetDynamicAttributes(bool bCreateIfNotExist=false) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsprotectedvirtual
GetDynamicField(const std::string &sName)ParaEngine::IAttributeFieldsvirtual
GetDynamicField(int nIndex)ParaEngine::IAttributeFieldsvirtual
GetDynamicFieldCount()ParaEngine::IAttributeFieldsvirtual
GetDynamicFieldNameByIndex(int nIndex)ParaEngine::IAttributeFieldsvirtual
GetElevation(float x, float y)ParaTerrain::CGlobalTerrain
GetEnablePathEncoding()ParaTerrain::CGlobalTerraininline
GetHeightmapOf(float fCenterX, float fCenterY, float fSize, TTerrain *pOut)ParaTerrain::CGlobalTerrain
GetIdentifier() (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsvirtual
GetLowestVisibleHeight()ParaTerrain::CGlobalTerrain
GetMatTerrainEye() const (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerrain
GetMaxTileCacheSize()ParaTerrain::CGlobalTerrain
GetNormal(float x, float y, float &normalX, float &normalY, float &normalZ)ParaTerrain::CGlobalTerrain
GetOnloadScript(float x, float y)ParaTerrain::CGlobalTerrain
GetRefCount() constParaEngine::CRefCountedinline
GetRegionValue(const string &sLayerName, float x, float y)ParaTerrain::CGlobalTerrain
GetScriptCallback(int func_type)ParaEngine::IObjectScriptingInterfaceprivatevirtual
GetSettings()ParaTerrain::CGlobalTerrain
GetTerrainAtPoint(float x, float y)ParaTerrain::CGlobalTerrain
GetTerrainData(float x, float y, uint32 dataMask, uint8 bitOffset) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerrain
GetTerrainElevFile(float x, float y)ParaTerrain::CGlobalTerrain
GetTerrainRenderOffset() const (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerrain
GetTessellateMethod()ParaTerrain::CGlobalTerrain
GetTexture(float x, float y, int nIndex)ParaTerrain::CGlobalTerrain
GetTextureCount(float x, float y)ParaTerrain::CGlobalTerrain
GetTextureMaskWidth() (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerrain
GetTexturesInCell(float x, float y, std::vector< int > &indices)ParaTerrain::CGlobalTerrain
GetTime()ParaEngine::IAttributeFieldsvirtual
GetType() const (defined in ParaEngine::IObject)ParaEngine::IObjectinlinevirtual
GetValidationMessage()ParaEngine::IAttributeFieldsinlinevirtual
GetVertexElevation(float x, float y)ParaTerrain::CGlobalTerrain
GetVertexSpacing() constParaTerrain::CGlobalTerrain
GetWeakReference()ParaEngine::IObject
IAttributeFields(void) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFields
InitDeviceObjects()ParaTerrain::CGlobalTerrain
InstallFields(CAttributeClass *pClass, bool bOverride)ParaTerrain::CGlobalTerrainvirtual
IntersectRay(float startX, float startY, float startZ, float dirX, float dirY, float dirZ, float &intersectX, float &intersectY, float &intersectZ, float fMaxDistance=999999999.0f)ParaTerrain::CGlobalTerrain
InvalidateDeviceObjects()ParaTerrain::CGlobalTerrain
InvokeEditor(int nFieldID, const std::string &sParameters)ParaEngine::IAttributeFieldsinlinevirtual
IObjectScriptingInterface() (defined in ParaEngine::IObjectScriptingInterface)ParaEngine::IObjectScriptingInterfaceprivate
IsEditor()ParaTerrain::CGlobalTerrain
IsEditorMode() (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
IsGeoMipmapTerrain() (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
IsHole(float x, float y)ParaTerrain::CGlobalTerrain
IsModified()ParaTerrain::CGlobalTerrainvirtual
IsSlopeCollision() (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
IsSlopeMeshVisible() (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
IsTerrainEngineEnabled() constParaTerrain::CGlobalTerrain
IsVerbose()ParaTerrain::CGlobalTerrain
IsWalkable(float x, float y, Vector3 &oNormal) const (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerrain
IsWaypointRegionVisible() (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
LoadDynamicFieldsFromString(const std::string &input)ParaEngine::IAttributeFieldsvirtual
m_callback_scriptsParaEngine::IObjectScriptingInterfaceprivate
m_refcount (defined in ParaEngine::CRefCounted)ParaEngine::CRefCountedmutableprotected
m_weak_reference (defined in ParaEngine::IObject)ParaEngine::IObjectprotected
MergeHeightField(float x, float y, const char *filename, int mergeOperation=0, float weight1=1.0, float weight2=1.0, int nSmoothPixels=7)ParaTerrain::CGlobalTerrain
ObjectCallbackPool_Type typedef (defined in ParaEngine::IObjectScriptingInterface)ParaEngine::IObjectScriptingInterfaceprivate
OpenWithDefaultEditor(const char *sFilename, bool bWaitOnReturn=false)ParaEngine::IAttributeFieldsstatic
Paint(ParaEngine::TextureEntity *detailTexture, float brushRadius, float brushIntensity, float maxIntensity, bool erase, float x, float y)ParaTerrain::CGlobalTerrain
PaintTerrainData(float x, float y, float radius, unsigned int data, unsigned int dataMask, unsigned int bitOffset) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerrain
PrintObject()ParaEngine::IAttributeFields
ProcessObjectEvent(const ObjectEvent &event)ParaEngine::IObjectinlinevirtual
QueryObject(int nObjectType)ParaEngine::IAttributeFieldsvirtual
QueryObjectByName(const std::string &sObjectType)ParaEngine::IAttributeFieldsvirtual
RadialScale(float x, float y, float scale_factor, float min_dist, float max_dist, float smooth_factor=0.5f, int frequency=1)ParaTerrain::CGlobalTerrain
Ramp(float x1, float y1, float x2, float y2, float radius, float borderpercentage=0.5f, float factor=1.0f)ParaTerrain::CGlobalTerrain
Release() (defined in ParaEngine::CRefCounted)ParaEngine::CRefCountedvirtual
RemoveAllDynamicFields()ParaEngine::IAttributeFieldsvirtual
RemoveScriptCallback(int func_type)ParaEngine::IObjectScriptingInterfaceprivatevirtual
RemoveTextureInCell(float x, float y, int nIndex)ParaTerrain::CGlobalTerrain
Render()ParaTerrain::CGlobalTerrain
ReplaceTexture(float x, float y, int nIndex, TextureEntity *TextureAsset)ParaTerrain::CGlobalTerrain
ResetField(int nFieldID)ParaEngine::IAttributeFieldsinlinevirtual
RestoreDeviceObjects() (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerrain
Roughen_Smooth(float x, float y, float radius, bool roughen=false, bool big_grid=false, float factor=0.5f)ParaTerrain::CGlobalTerrain
SaveDynamicFieldsToString(std::string &output)ParaEngine::IAttributeFieldsvirtual
SaveTerrain(bool bHeightMap, bool bTextures)ParaTerrain::CGlobalTerrain
SetAllLoadedModified(bool bIsModified=true, DWORD dwModifiedBits=16)ParaTerrain::CGlobalTerrain
SetBlockDamageTexture(const char *textureName)ParaTerrain::CGlobalTerrain
SetBlockSelectionTexture(const char *textureName)ParaTerrain::CGlobalTerrain
SetCameraPosition(float x, float y)ParaTerrain::CGlobalTerrain
SetContentModified(float x, float y, bool bIsModified=true, DWORD dwModifiedBits=16)ParaTerrain::CGlobalTerrain
SetDefaultHeight(float val) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerrain
SetDynamicField(const std::string &sName, const CVariable &value)ParaEngine::IAttributeFieldsvirtual
SetEditor(bool isEditor)ParaTerrain::CGlobalTerrain
SetEditorMode(bool enable) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerrain
SetEnablePathEncoding(bool bEnable)ParaTerrain::CGlobalTerraininline
SetGeoMipmapTerrain(bool enable) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerrain
SetHeightmapOf(float fCenterX, float fCenterY, float fSize, TTerrain *pIn)ParaTerrain::CGlobalTerrain
SetHole(float x, float y, bool bIsHold)ParaTerrain::CGlobalTerrain
SetIdentifier(const std::string &sID) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsvirtual
SetMaxTileCacheSize(int nNum)ParaTerrain::CGlobalTerrain
SetModified(bool bModified)ParaEngine::IAttributeFieldsinlinevirtual
SetSlopeCollision(bool enable) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerraininline
SetSlopeMeshVisible(bool) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerrain
SetTessellateMethod(int method)ParaTerrain::CGlobalTerrain
SetTextureMaskWidth(int nWidth)ParaTerrain::CGlobalTerrain
SetTime(int nTime) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsvirtual
SetUseNormals(bool bUseNormals)ParaTerrain::CGlobalTerrain
SetVerbose(bool bEnable) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerrain
SetVertexElevation(float x, float y, float fHeight)ParaTerrain::CGlobalTerrain
SetVisibleDataMask(uint32 mask, uint8 bitOffset) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerrain
SetWaypointRegionVisible(bool enable) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerrain
SnapPointToVertexGrid(float x, float y, float *vertex_x, float *vertex_y)ParaTerrain::CGlobalTerrain
Spherical(float x, float y, float radius, float offset)ParaTerrain::CGlobalTerrain
SwitheTerrainLodStyle(bool useGeoMipmap) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerrain
TerrainRenderingEnabled()ParaTerrain::CGlobalTerrain
ToString() const (defined in ParaEngine::IObject)ParaEngine::IObjectvirtual
Update(bool bForceUpdate=false)ParaTerrain::CGlobalTerrain
UpdateHoles(float x, float y)ParaTerrain::CGlobalTerrain
UseNormals()ParaTerrain::CGlobalTerrain
ValidateFields()ParaEngine::IAttributeFieldsinlinevirtual
WeakPtr_type typedef (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFields
~CGlobalTerrain(void) (defined in ParaTerrain::CGlobalTerrain)ParaTerrain::CGlobalTerrainvirtual
~CRefCounted() (defined in ParaEngine::CRefCounted)ParaEngine::CRefCountedprotectedvirtual
~IAttributeFields(void) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsvirtual
~IObject() (defined in ParaEngine::IObject)ParaEngine::IObjectprotectedvirtual