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ParaEngine::AITask_MovieTrack::Keyframe Struct Reference

Public Member Functions

 Keyframe (const char *anim, float x, float y, float z, float facing, float duration)
 

Public Attributes

string sAnimation
 object will always walk to the position (vPos), during which time (sAnimation) is played. More...
 
Vector3 vPos
 position of the biped when this frame ends
 
float fFacing
 facing of the biped when this frame ends
 
float fDuration
 time (in seconds) within which this frame must end, and proceed to the next one in the list
 

Member Data Documentation

§ sAnimation

string ParaEngine::AITask_MovieTrack::Keyframe::sAnimation

object will always walk to the position (vPos), during which time (sAnimation) is played.

if the animation is does not contain a speed, then the biped must first walk there with the default walk animation and play (sAnimation) til the time (fDuration) is up. animation of the biped to play in this frame.


The documentation for this struct was generated from the following files: