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ParaEngine::AnimInstance Struct Reference

Animation instance that each mdx object owns. More...

#include <MdxAnimInstance.h>

Public Member Functions

 AnimInstance ()
 
void ShowMesh (BOOL bShow, int nIndex)
 

Public Attributes

int nCurrentAnim
 
int nNextAnim
 -1 to use the default one
 
int currentFrame
 
int blendingAnim
 
int blendingFrame
 
float blendingFactor
 
DWORD dwShowMeshes
 bit field, the lowest bits is the first mesh, default to 0xffffffff
 

Detailed Description

Animation instance that each mdx object owns.

Constructor & Destructor Documentation

§ AnimInstance()

ParaEngine::AnimInstance::AnimInstance ( )
inline

show all by default


The documentation for this struct was generated from the following file: