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My Project
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Animation instance that each mdx object owns. More...
#include <MdxAnimInstance.h>
Public Member Functions | |
| AnimInstance () | |
| void | ShowMesh (BOOL bShow, int nIndex) |
Public Attributes | |
| int | nCurrentAnim |
| int | nNextAnim |
| -1 to use the default one | |
| int | currentFrame |
| int | blendingAnim |
| int | blendingFrame |
| float | blendingFactor |
| DWORD | dwShowMeshes |
| bit field, the lowest bits is the first mesh, default to 0xffffffff | |
Animation instance that each mdx object owns.
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inline |
show all by default
1.8.12