My Project
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Public Member Functions | |
int | GetChildCount () |
bool | IsUnKnownBone () |
float | GetBoneLength () |
const Vector3 & | GetOffset () |
get relative offset to the parent bone | |
Public Attributes | |
int | m_nParentIndex |
index of the parent bone | |
vector< int > | m_childBones |
array of index of the child bones. | |
int | m_nSubBones |
number of bones. | |
int | m_nSubLevels |
how many levels are the child objects | |
Vector3 | m_vOffsetToParent |
relative offset to the parent bone | |
float | m_fBoneLength |
this is a pre-calculated value for |m_vOffsetToParent| | |
Vector3 | m_vAbsOffset |
absolute offset in object space. | |
string | m_sMarkerName |
maker name for BVH or CSM, default is bone ID. | |
bool | m_bCriticalBone |
a bone is a critical bone, if this bone or any of its child has a marker name. | |