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My Project
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Public Member Functions | |
| int | GetChildCount () |
| bool | IsUnKnownBone () |
| float | GetBoneLength () |
| const Vector3 & | GetOffset () |
| get relative offset to the parent bone | |
Public Attributes | |
| int | m_nParentIndex |
| index of the parent bone | |
| vector< int > | m_childBones |
| array of index of the child bones. | |
| int | m_nSubBones |
| number of bones. | |
| int | m_nSubLevels |
| how many levels are the child objects | |
| Vector3 | m_vOffsetToParent |
| relative offset to the parent bone | |
| float | m_fBoneLength |
| this is a pre-calculated value for |m_vOffsetToParent| | |
| Vector3 | m_vAbsOffset |
| absolute offset in object space. | |
| string | m_sMarkerName |
| maker name for BVH or CSM, default is bone ID. | |
| bool | m_bCriticalBone |
| a bone is a critical bone, if this bone or any of its child has a marker name. | |
1.8.12