My Project
|
dialog key for movie More...
#include <KeyFrame.h>
Public Member Functions | |
DialogKey (const string &s) | |
Public Attributes | |
string | sDialog |
format: "sentence": speak the sentence in the background "\say sentence": tell the current player to speak the sentence. More... | |
dialog key for movie
string ParaEngine::DialogKey::sDialog |
format: "sentence": speak the sentence in the background "\say sentence": tell the current player to speak the sentence.
e.g.: "this is a demo." "\say hello!"