My Project
Public Member Functions | List of all members
ParaEngine::IParaPhysicsActor Struct Referenceabstract

it is represent a shape that can be used to create various actors in the scene. More...

#include <IParaPhysics.h>

Inheritance diagram for ParaEngine::IParaPhysicsActor:
ParaEngine::BulletPhysicsActor

Public Member Functions

virtual void * GetUserData ()=0
 get user data associated with the shape
 
virtual void SetUserData (void *pData)=0
 
virtual void * get ()=0
 return pointer to the low level physics engine shape object.
 
virtual void Release ()=0
 

Detailed Description

it is represent a shape that can be used to create various actors in the scene.


The documentation for this struct was generated from the following file: