My Project
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Public Member Functions | |
void | setup (CParaXModel *model) |
Public Attributes | |
int | id |
Vector3 | pos |
int | bone |
void ModelAttachment::setup | ( | CParaXModel * | model | ) |
First translate the model to the attachment point, then apply the bone transformation matrix. mat = [(translate matrix)*(bone matrix)]*(worldmatrix)