My Project
|
Public Attributes | |
int32 | animid |
uint32 | flags |
int16 | parent |
int16 | boneid |
AnimationBlock | translation |
AnimationBlock | rotation |
union { | |
AnimationBlock scaling | |
uint32 ofsStaticMatrix | |
}; | |
union { | |
Vector3 pivot | |
struct { | |
uint32 nBoneName | |
uint32 nOffsetMatrix | |
uint32 nOffsetPivot | |
} | |
}; | |