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My Project
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One material + render operation. More...
#include <modelheaders.h>
Public Member Functions | |
| void | SetVertexStart (int32 nStart) |
| int32 | GetVertexStart () |
Public Attributes | |
| uint16 | id |
| uint16 | d2 |
| uint16 | vstart |
| uint16 | vcount |
| uint16 | istart |
| uint16 | icount |
| union { | |
| struct { | |
| uint16 d3 | |
| uint16 d4 | |
| } | |
| int32 m_nVertexStart | |
| }; | |
| uint16 | d5 |
| uint16 | d6 |
| Vector3 | v |
One material + render operation.
1.8.12