old header for md2 file
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#include <modelheaders.h>
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char | id [4] |
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uint8 | version [4] |
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uint32 | nameLength |
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uint32 | nameOfs |
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uint32 | type |
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uint32 | nGlobalSequences |
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uint32 | ofsGlobalSequences |
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uint32 | nAnimations |
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uint32 | ofsAnimations |
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uint32 | nC |
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uint32 | ofsC |
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uint32 | nD |
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uint32 | ofsD |
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uint32 | nBones |
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uint32 | ofsBones |
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uint32 | nF |
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uint32 | ofsF |
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uint32 | nVertices |
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uint32 | ofsVertices |
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uint32 | nViews |
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uint32 | ofsViews |
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uint32 | nColors |
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uint32 | ofsColors |
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uint32 | nTextures |
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uint32 | ofsTextures |
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uint32 | nTransparency |
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uint32 | ofsTransparency |
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uint32 | nI |
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uint32 | ofsI |
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uint32 | nTexAnims |
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uint32 | ofsTexAnims |
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uint32 | nTexReplace |
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uint32 | ofsTexReplace |
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uint32 | nTexFlags |
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uint32 | ofsTexFlags |
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uint32 | nY |
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uint32 | ofsY |
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uint32 | nTexLookup |
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uint32 | ofsTexLookup |
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uint32 | nTexUnitLookup |
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uint32 | ofsTexUnitLookup |
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uint32 | nTransparencyLookup |
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uint32 | ofsTransparencyLookup |
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uint32 | nTexAnimLookup |
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uint32 | ofsTexAnimLookup |
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float | floats [14] |
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uint32 | nBoundingTriangles |
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uint32 | ofsBoundingTriangles |
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uint32 | nBoundingVertices |
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uint32 | ofsBoundingVertices |
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uint32 | nBoundingNormals |
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uint32 | ofsBoundingNormals |
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uint32 | nAttachments |
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uint32 | ofsAttachments |
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uint32 | nAttachLookup |
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uint32 | ofsAttachLookup |
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uint32 | nQ |
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uint32 | ofsQ |
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uint32 | nLights |
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uint32 | ofsLights |
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uint32 | nCameras |
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uint32 | ofsCameras |
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uint32 | nT |
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uint32 | ofsT |
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uint32 | nRibbonEmitters |
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uint32 | ofsRibbonEmitters |
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uint32 | nParticleEmitters |
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uint32 | ofsParticleEmitters |
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The documentation for this struct was generated from the following file: