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event that can be passed to scene object More...
#include <ObjectEvent.h>
Public Member Functions | |
const std::string & | GetEventString () const |
void | SetEvent (const char *str) |
void | SetEvent (int nEvent) |
bool | operator== (const ObjectEvent &r) const |
ObjectEvent (const char *str, int nEvent=0) | |
Static Public Member Functions | |
static int | ParseEvent (const std::string &sEvent) |
Protected Attributes | |
std::string | m_sEvent |
int | m_nEvent |
event that can be passed to scene object