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ParaEngine::ObjectEvent Struct Reference

event that can be passed to scene object More...

#include <ObjectEvent.h>

Public Member Functions

const std::string & GetEventString () const
 
void SetEvent (const char *str)
 
void SetEvent (int nEvent)
 
bool operator== (const ObjectEvent &r) const
 
 ObjectEvent (const char *str, int nEvent=0)
 

Static Public Member Functions

static int ParseEvent (const std::string &sEvent)
 

Protected Attributes

std::string m_sEvent
 
int m_nEvent
 

Detailed Description

event that can be passed to scene object


The documentation for this struct was generated from the following files: