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ParaEngine::ParaPhysicsActorDesc Struct Reference

Create descriptor for a physics actor. More...

#include <IParaPhysics.h>

Public Attributes

PARAVECTOR3 m_origin
 Storage for the translation.
 
PARAMATRIX3x3 m_rotation
 Storage for the rotation.
 
float m_mass
 if mass is zero, it is a static mesh.
 
short m_group
 group id
 
short m_mask
 collision mask id, -1 to collide with all meshes. specify (-1 ^ m_group) to exclude collision of the same type.
 
IParaPhysicsShapem_pShape
 the collision shape of the actor. it should be the pointer returned by one of the CreateXXXShape() functions.
 

Detailed Description

Create descriptor for a physics actor.

so that we can create it.


The documentation for this struct was generated from the following file: