My Project
ParaEngine::SceneState Member List

This is the complete list of members for ParaEngine::SceneState, including all inherited members.

AddChildAttributeObject(IAttributeFields *pChild, int nRowIndex=-1, int nColumnIndex=0)ParaEngine::IAttributeFieldsvirtual
AddDynamicField(const std::string &sName, ATTRIBUTE_FIELDTYPE dwType)ParaEngine::IAttributeFieldsvirtual
AddParticleSystem(ParticleSystem *ps)ParaEngine::SceneState
addref() constParaEngine::CRefCountedinline
AddToAutoReleasePool()ParaEngine::CRefCounted
AddToDeferredLightPool(CLightObject *lightObject) (defined in ParaEngine::SceneState)ParaEngine::SceneState
ATTRIBUTE_DEFINE_CLASS(SceneState) (defined in ParaEngine::SceneState)ParaEngine::SceneState
ATTRIBUTE_METHOD(IAttributeFields, PrintObject_s) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinline
ATTRIBUTE_METHOD(IAttributeFields, AddRef_s) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinline
ATTRIBUTE_METHOD(IAttributeFields, Release_s) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinline
ATTRIBUTE_METHOD1(SceneState, GetCurrentRenderPipeline_s, int *) (defined in ParaEngine::SceneState)ParaEngine::SceneStateinline
ATTRIBUTE_METHOD1(SceneState, SetCurrentRenderPipeline_s, int) (defined in ParaEngine::SceneState)ParaEngine::SceneStateinline
ATTRIBUTE_METHOD1(SceneState, GetRenderState_s, int *) (defined in ParaEngine::SceneState)ParaEngine::SceneStateinline
ATTRIBUTE_METHOD1(SceneState, SetRenderState_s, int) (defined in ParaEngine::SceneState)ParaEngine::SceneStateinline
ATTRIBUTE_METHOD1(SceneState, GetCameraToCurObjectDistance_s, float *) (defined in ParaEngine::SceneState)ParaEngine::SceneStateinline
ATTRIBUTE_METHOD1(SceneState, SetCameraToCurObjectDistance_s, float) (defined in ParaEngine::SceneState)ParaEngine::SceneStateinline
ATTRIBUTE_METHOD1(SceneState, GetGlobalTime_s, int *) (defined in ParaEngine::SceneState)ParaEngine::SceneStateinline
ATTRIBUTE_METHOD1(SceneState, SetGlobalTime_s, int) (defined in ParaEngine::SceneState)ParaEngine::SceneStateinline
ATTRIBUTE_METHOD1(IAttributeFields, GetName_s, const char **) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinline
ATTRIBUTE_METHOD1(IAttributeFields, SetName_s, const char *) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinline
ATTRIBUTE_METHOD1(IAttributeFields, GetRefCount_s, int *) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinline
ATTRIBUTE_METHOD1(IAttributeFields, SetTime_s, int) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinline
ATTRIBUTE_METHOD1(IAttributeFields, GetTime_s, int *) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinline
BillBoardInfo() (defined in ParaEngine::SceneState)ParaEngine::SceneStateinline
bIsBatchRenderParaEngine::SceneState
CheckAddRenderCount(int nRenderImportance)ParaEngine::SceneState
Cleanup()ParaEngine::SceneState
CleanupSceneState()ParaEngine::SceneState
Clone(IObject *obj) constParaEngine::IObjectvirtual
Clone() constParaEngine::IObjectvirtual
CreateAttributeClass()ParaEngine::IAttributeFieldsprotectedvirtual
CRefCounted() (defined in ParaEngine::CRefCounted)ParaEngine::CRefCountedprotected
CurrentStage (defined in ParaEngine::SceneState)ParaEngine::SceneState
DeleteDeviceObjects() (defined in ParaEngine::SceneState)ParaEngine::SceneState
delref() constParaEngine::CRefCountedinline
dTimeDeltaParaEngine::SceneState
EnableGlobalLOD(bool val) (defined in ParaEngine::SceneState)ParaEngine::SceneState
EnableLocalMaterial(bool bEnable=true)ParaEngine::SceneState
Equals(const IObject *obj) constParaEngine::IObjectvirtual
fAlphaFactorParaEngine::SceneState
FindObject(T &renderlist, CBaseObject *pObject) (defined in ParaEngine::SceneState)ParaEngine::SceneStateinline
fViewCullingRadius (defined in ParaEngine::SceneState)ParaEngine::SceneState
GetAttributeClass()ParaEngine::IAttributeFields
GetAttributeClassDescription()ParaEngine::IAttributeFieldsinlinevirtual
GetAttributeClassID()ParaEngine::IAttributeFieldsvirtual
GetAttributeClassID_s(IAttributeFields *cls, int *p1) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinlinestatic
GetAttributeClassName()ParaEngine::IAttributeFieldsinlinevirtual
GetAttributeClassName_s(IAttributeFields *cls, const char **p1) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsinlinestatic
GetBatchedElementDrawer()ParaEngine::SceneState
GetCamera()ParaEngine::SceneState
GetCameraToCurObjectDistance()ParaEngine::SceneState
GetChildAttributeColumnCount()ParaEngine::IAttributeFieldsvirtual
GetChildAttributeObject(int nRowIndex, int nColumnIndex=0) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsvirtual
GetChildAttributeObject(const std::string &sName)ParaEngine::IAttributeFieldsvirtual
GetChildAttributeObjectCount(int nColumnIndex=0)ParaEngine::IAttributeFieldsvirtual
GetCurrentLightStrength()ParaEngine::SceneState
GetCurrentMaterial()ParaEngine::SceneState
GetCurrentRenderPipeline() constParaEngine::SceneState
GetCurrentSceneObject()ParaEngine::SceneState
GetDynamicAttributes(bool bCreateIfNotExist=false) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsprotectedvirtual
GetDynamicField(const std::string &sName)ParaEngine::IAttributeFieldsvirtual
GetDynamicField(int nIndex)ParaEngine::IAttributeFieldsvirtual
GetDynamicFieldCount()ParaEngine::IAttributeFieldsvirtual
GetDynamicFieldNameByIndex(int nIndex)ParaEngine::IAttributeFieldsvirtual
GetFaceGroups()ParaEngine::SceneState
GetGlobalMaterial()ParaEngine::SceneState
GetGlobalTime()ParaEngine::SceneState
GetIdentifier() (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsvirtual
GetLocalMaterial()ParaEngine::SceneState
GetRefCount() constParaEngine::CRefCountedinline
GetRenderDevice() (defined in ParaEngine::SceneState)ParaEngine::SceneStateinline
GetRenderFrameCount()ParaEngine::SceneStateinline
GetRenderState() const (defined in ParaEngine::SceneState)ParaEngine::SceneState
GetScene() (defined in ParaEngine::SceneState)ParaEngine::SceneStateinline
GetShadowMapCameraToCurObjectDistance()ParaEngine::SceneState
GetTime()ParaEngine::IAttributeFieldsvirtual
GetType() const (defined in ParaEngine::IObject)ParaEngine::IObjectinlinevirtual
GetValidationMessage()ParaEngine::IAttributeFieldsinlinevirtual
GetWeakReference()ParaEngine::IObject
HasLocalMaterial()ParaEngine::SceneState
IAttributeFields(void) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFields
InitDeviceObjects() (defined in ParaEngine::SceneState)ParaEngine::SceneState
InstallFields(CAttributeClass *pClass, bool bOverride)ParaEngine::SceneStatevirtual
InvalidateDeviceObjects() (defined in ParaEngine::SceneState)ParaEngine::SceneState
InvokeEditor(int nFieldID, const std::string &sParameters)ParaEngine::IAttributeFieldsinlinevirtual
IsDeferredShading() constParaEngine::SceneState
IsGlobalLODEnabled() const (defined in ParaEngine::SceneState)ParaEngine::SceneState
IsIgnoreTransparent()ParaEngine::SceneStateinline
IsLODEnabled()ParaEngine::SceneState
IsModified()ParaEngine::IAttributeFieldsinlinevirtual
IsShadowPass()ParaEngine::SceneState
LButton enum value (defined in ParaEngine::SceneState)ParaEngine::SceneState
List_AlphaPostRenderObject_Type typedef (defined in ParaEngine::SceneState)ParaEngine::SceneState
List_CSpriteObjectPtr_Type typedef (defined in ParaEngine::SceneState)ParaEngine::SceneState
List_HeadOnRenderObject_Type typedef (defined in ParaEngine::SceneState)ParaEngine::SceneState
List_LightObject_Type typedef (defined in ParaEngine::SceneState)ParaEngine::SceneState
List_ParticleSystemPtr_Type typedef (defined in ParaEngine::SceneState)ParaEngine::SceneState
List_PostRenderObject_Type typedef (defined in ParaEngine::SceneState)ParaEngine::SceneState
listBoundingBox (defined in ParaEngine::SceneState)ParaEngine::SceneState
listDeferredLightObjects (defined in ParaEngine::SceneState)ParaEngine::SceneState
listHeadonDisplayObject (defined in ParaEngine::SceneState)ParaEngine::SceneState
listOwnerDrawObjs (defined in ParaEngine::SceneState)ParaEngine::SceneState
listParticleSystems (defined in ParaEngine::SceneState)ParaEngine::SceneState
listPortals (defined in ParaEngine::SceneState)ParaEngine::SceneState
listPostRenderingObjectsParaEngine::SceneState
listPRBipedParaEngine::SceneState
listPRMissiles (defined in ParaEngine::SceneState)ParaEngine::SceneState
listPRSmallObjectParaEngine::SceneState
listPRSolidObjectParaEngine::SceneState
listPRTransparentBipedParaEngine::SceneState
listPRTransparentObjectParaEngine::SceneState
listSelections (defined in ParaEngine::SceneState)ParaEngine::SceneState
listShadowCasters (defined in ParaEngine::SceneState)ParaEngine::SceneState
listShadowReceivers (defined in ParaEngine::SceneState)ParaEngine::SceneState
listZones (defined in ParaEngine::SceneState)ParaEngine::SceneState
LoadDynamicFieldsFromString(const std::string &input)ParaEngine::IAttributeFieldsvirtual
m_bCameraMoved (defined in ParaEngine::SceneState)ParaEngine::SceneState
m_bDeferredShadingParaEngine::SceneState
m_bEnableTranslucentFaceSortingParaEngine::SceneState
m_bGlobalLOD (defined in ParaEngine::SceneState)ParaEngine::SceneState
m_BillBoardInfoParaEngine::SceneState
m_bOuterWorldZoneVisible (defined in ParaEngine::SceneState)ParaEngine::SceneState
m_bSkipOcean (defined in ParaEngine::SceneState)ParaEngine::SceneState
m_bSkipSky (defined in ParaEngine::SceneState)ParaEngine::SceneState
m_bSkipTerrain (defined in ParaEngine::SceneState)ParaEngine::SceneState
m_bUseLocalMaterial (defined in ParaEngine::SceneState)ParaEngine::SceneState
m_curLightStrengthParaEngine::SceneState
m_dwD3D_CULLMODEParaEngine::SceneState
m_matGlobalMaterialParaEngine::SceneState
m_matLocalMaterial (defined in ParaEngine::SceneState)ParaEngine::SceneState
m_MaxRenderCountParaEngine::SceneState
m_nCurRenderGroupParaEngine::SceneState
m_nCurrentRenderPipelineParaEngine::SceneState
m_nOccludedParaEngine::SceneState
m_nRenderCountParaEngine::SceneState
m_pCurrentEffectParaEngine::SceneState
m_pd3dDevice (defined in ParaEngine::SceneState)ParaEngine::SceneState
m_pSceneParaEngine::SceneState
m_refcount (defined in ParaEngine::CRefCounted)ParaEngine::CRefCountedmutableprotected
m_RenderCountParaEngine::SceneState
m_SortedFaceGroupsParaEngine::SceneState
m_weak_reference (defined in ParaEngine::IObject)ParaEngine::IObjectprotected
mxProjParaEngine::SceneState
mxView (defined in ParaEngine::SceneState)ParaEngine::SceneState
None enum value (defined in ParaEngine::SceneState)ParaEngine::SceneState
OpenWithDefaultEditor(const char *sFilename, bool bWaitOnReturn=false)ParaEngine::IAttributeFieldsstatic
pAssetManagerParaEngine::SceneState
pGUIStateParaEngine::SceneState
PrintObject()ParaEngine::IAttributeFields
ProcessingStage enum nameParaEngine::SceneState
ProcessObjectEvent(const ObjectEvent &event)ParaEngine::IObjectinlinevirtual
pTouchedObjectParaEngine::SceneState
QueryObject(int nObjectType)ParaEngine::IAttributeFieldsvirtual
QueryObjectByName(const std::string &sObjectType)ParaEngine::IAttributeFieldsvirtual
RButton enum value (defined in ParaEngine::SceneState)ParaEngine::SceneState
Release() (defined in ParaEngine::CRefCounted)ParaEngine::CRefCountedvirtual
RemoveAllDynamicFields()ParaEngine::IAttributeFieldsvirtual
ResetField(int nFieldID)ParaEngine::IAttributeFieldsinlinevirtual
RestoreDeviceObjects() (defined in ParaEngine::SceneState)ParaEngine::SceneState
SaveDynamicFieldsToString(std::string &output)ParaEngine::IAttributeFieldsvirtual
SceneState(IScene *pScene=NULL) (defined in ParaEngine::SceneState)ParaEngine::SceneState
SetBatchedElementDrawer(IBatchedElementDraw *pDebugDraw)ParaEngine::SceneState
SetCameraToCurObjectDistance(float fDist)ParaEngine::SceneState
SetCurrentRenderPipeline(int val)ParaEngine::SceneState
SetCurrentSceneObject(CBaseObject *pObj)ParaEngine::SceneState
SetDeferredShading(bool val)ParaEngine::SceneState
SetDynamicField(const std::string &sName, const CVariable &value)ParaEngine::IAttributeFieldsvirtual
SetGlobalTime(int nGlobalTime) (defined in ParaEngine::SceneState)ParaEngine::SceneState
SetIdentifier(const std::string &sID) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsvirtual
SetIgnoreTransparent(bool bIgnore) (defined in ParaEngine::SceneState)ParaEngine::SceneState
SetMaxRenderCount(int nRenderImportance, int nCount)ParaEngine::SceneState
SetModified(bool bModified)ParaEngine::IAttributeFieldsinlinevirtual
SetRenderState(SceneStateRenderState val) (defined in ParaEngine::SceneState)ParaEngine::SceneState
SetShadowMapCameraToCurObjectDistance(float fDist)ParaEngine::SceneState
SetShadowPass(bool bShadowPass)ParaEngine::SceneState
SetTime(int nTime) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsvirtual
stage_AdvanceGUI enum value (defined in ParaEngine::SceneState)ParaEngine::SceneState
stage_AdvanceScene enum value (defined in ParaEngine::SceneState)ParaEngine::SceneState
stage_AISimulator enum value (defined in ParaEngine::SceneState)ParaEngine::SceneState
stage_EnvironmentSim enum value (defined in ParaEngine::SceneState)ParaEngine::SceneState
stage_framemove enum value (defined in ParaEngine::SceneState)ParaEngine::SceneState
stage_RootGUIAnimate enum value (defined in ParaEngine::SceneState)ParaEngine::SceneState
stage_RootSceneAnimate enum value (defined in ParaEngine::SceneState)ParaEngine::SceneState
stage_SetCamera enum value (defined in ParaEngine::SceneState)ParaEngine::SceneState
stage_UserInputHandling enum value (defined in ParaEngine::SceneState)ParaEngine::SceneState
ToString() const (defined in ParaEngine::IObject)ParaEngine::IObjectvirtual
TOUCH_METHOD enum name (defined in ParaEngine::SceneState)ParaEngine::SceneState
touchMethod (defined in ParaEngine::SceneState)ParaEngine::SceneState
ValidateFields()ParaEngine::IAttributeFieldsinlinevirtual
vEyeParaEngine::SceneState
vLookAtParaEngine::SceneState
WeakPtr_type typedef (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFields
~CRefCounted() (defined in ParaEngine::CRefCounted)ParaEngine::CRefCountedprotectedvirtual
~IAttributeFields(void) (defined in ParaEngine::IAttributeFields)ParaEngine::IAttributeFieldsvirtual
~IObject() (defined in ParaEngine::IObject)ParaEngine::IObjectprotectedvirtual