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ParaEngine::TextureEntity::AnimatedTextureInfo Struct Reference

for animated texture More...

#include <TextureEntity.h>

Inheritance diagram for ParaEngine::TextureEntity::AnimatedTextureInfo:
ParaEngine::TextureEntity::TextureInfo

Public Attributes

float m_fFPS
 default value is 15
 
int m_nFrameCount
 
int m_nCurrentFrameIndex
 
bool m_bAutoAnimation
 if true, the animation texture will be automatically animated.
 
- Public Attributes inherited from ParaEngine::TextureEntity::TextureInfo
int m_width
 
int m_height
 
enum ParaEngine::TextureEntity::TextureInfo::TEXTURE_FORMAT m_format
 
enum ParaEngine::TextureEntity::TextureInfo::SUB_TYPE m_subtype
 

Additional Inherited Members

- Public Types inherited from ParaEngine::TextureEntity::TextureInfo
enum  TEXTURE_FORMAT { FMT_A8R8G8B8, FMT_ALPHA8, FMT_X8R8G8B8, FMT_UNKNOWN }
 
enum  SUB_TYPE { TYPE_SCREENSIZE, TYPE_UNKNOWN }
 
- Public Member Functions inherited from ParaEngine::TextureEntity::TextureInfo
 TextureInfo (int width, int height, TEXTURE_FORMAT format, SUB_TYPE subtype)
 
 TextureInfo (const TextureInfo &t)
 
TEXTURE_FORMAT GetFormat () const
 
int GetHeight () const
 
int GetWidth () const
 
- Static Public Attributes inherited from ParaEngine::TextureEntity::TextureInfo
static const TextureInfo Empty
 

Detailed Description

for animated texture


The documentation for this struct was generated from the following file: