|
__int64 | ID |
| Common Attribute.
|
|
stStringTableDbRecord | FruitName |
| ATTENTION: different chests may have the same name.
|
|
string | AssetName |
| Engine Asset Management Attribute.
|
|
bool | IsSnapToTerrain |
|
string | FruitModeFilePath |
| Appearance Related Attribute.
|
|
float | FruitModelScale |
|
float | FruitRadius |
|
float | FruitFacing |
|
float | posX |
|
float | posY |
|
float | posZ |
|
string | Reward |
| Reward Attribute.
|
|
string | Reserved1 |
| Reserved Attribute.
|
|
string | Reserved2 |
|
string | Reserved3 |
|
string | Reserved4 |
|
string | Reserved5 |
|
The documentation for this struct was generated from the following file: