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|
__int64 | ID |
| | Common Attribute.
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| |
|
stStringTableDbRecord | FruitName |
| | ATTENTION: different chests may have the same name.
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| |
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string | AssetName |
| | Engine Asset Management Attribute.
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| |
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bool | IsSnapToTerrain |
| |
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string | FruitModeFilePath |
| | Appearance Related Attribute.
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| |
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float | FruitModelScale |
| |
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float | FruitRadius |
| |
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float | FruitFacing |
| |
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float | posX |
| |
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float | posY |
| |
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float | posZ |
| |
|
string | Reward |
| | Reward Attribute.
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| |
|
string | Reserved1 |
| | Reserved Attribute.
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| |
|
string | Reserved2 |
| |
|
string | Reserved3 |
| |
|
string | Reserved4 |
| |
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string | Reserved5 |
| |
The documentation for this struct was generated from the following file: