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__int64 | ID |
| | Common Attribute.
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stStringTableDbRecord | PetName |
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string | AssetName |
| | Engine Asset Management Attribute.
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bool | IsGlobal |
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bool | IsSnapToTerrain |
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string | PetModeFilePath |
| | Appearance Related Attribute.
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float | PetModelScale |
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float | PetRadius |
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float | PetFacing |
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float | posX |
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float | posY |
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float | posZ |
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vector< __int64 > | PetAIIndexVector |
| | AI Related Attribute.
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float | PerceptiveRadius |
| | index list into Pet AI entries
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float | SentientRadius |
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string | OnLoadScript |
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bool | IsKeptinCage |
| | Kids Game Related Attribute.
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string | Reserved1 |
| | Reserved Attribute.
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string | Reserved2 |
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string | Reserved3 |
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string | Reserved4 |
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string | Reserved5 |
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The documentation for this struct was generated from the following file: