|
__int64 | ID |
| Common Attribute.
|
|
stStringTableDbRecord | PetName |
|
string | AssetName |
| Engine Asset Management Attribute.
|
|
bool | IsGlobal |
|
bool | IsSnapToTerrain |
|
string | PetModeFilePath |
| Appearance Related Attribute.
|
|
float | PetModelScale |
|
float | PetRadius |
|
float | PetFacing |
|
float | posX |
|
float | posY |
|
float | posZ |
|
vector< __int64 > | PetAIIndexVector |
| AI Related Attribute.
|
|
float | PerceptiveRadius |
| index list into Pet AI entries
|
|
float | SentientRadius |
|
string | OnLoadScript |
|
bool | IsKeptinCage |
| Kids Game Related Attribute.
|
|
string | Reserved1 |
| Reserved Attribute.
|
|
string | Reserved2 |
|
string | Reserved3 |
|
string | Reserved4 |
|
string | Reserved5 |
|
The documentation for this struct was generated from the following file: