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ParaTerrain::TextureGroup Struct Reference

it represents a texture batch of many triangles. More...

#include <TerrainBuffer.h>

Public Attributes

int nStartIndex
 the index of the first triangle vertex in the m_pVertexBuffer buffer. More...
 
int nNumTriangles
 The total number of triangles in this group. More...
 

Detailed Description

it represents a texture batch of many triangles.

Member Data Documentation

§ nNumTriangles

int ParaTerrain::TextureGroup::nNumTriangles

The total number of triangles in this group.

§ nStartIndex

int ParaTerrain::TextureGroup::nStartIndex

the index of the first triangle vertex in the m_pVertexBuffer buffer.


The documentation for this struct was generated from the following file: