#include <GLContext.h>
§ CGLContext()
CGLContext::CGLContext |
( |
Display * |
dpy | ) |
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inlineexplicit |
§ ~CGLContext()
virtual CGLContext::~CGLContext |
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| ) |
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virtualdefault |
§ Destroy()
virtual void CGLContext::Destroy |
( |
| ) |
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pure virtual |
§ Detach()
virtual void CGLContext::Detach |
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| ) |
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pure virtual |
§ ExtPrefix()
std::string CGLContext::ExtPrefix |
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| ) |
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inline |
§ GetVblankTiming()
virtual uint64_t CGLContext::GetVblankTiming |
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uint64_t & |
msc, |
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uint64_t & |
interval |
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) |
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inlinevirtual |
§ IsExtSupported()
bool CGLContext::IsExtSupported |
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const char * |
extension | ) |
const |
§ QueryExtensions()
virtual void CGLContext::QueryExtensions |
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| ) |
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pure virtual |
§ Refresh()
virtual bool CGLContext::Refresh |
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bool |
force, |
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int |
screen, |
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Window |
glWindow, |
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bool & |
newContext |
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) |
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pure virtual |
§ SetVSync()
virtual void CGLContext::SetVSync |
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bool |
enable | ) |
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pure virtual |
§ SwapBuffers()
virtual void CGLContext::SwapBuffers |
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| ) |
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pure virtual |
§ m_dpy
Display* CGLContext::m_dpy |
§ m_extensions
std::string CGLContext::m_extensions |
§ m_extPrefix
std::string CGLContext::m_extPrefix |
The documentation for this class was generated from the following files: