#include <VideoPlayerAudio.h>
§ CVideoPlayerAudio()
§ ~CVideoPlayerAudio()
CVideoPlayerAudio::~CVideoPlayerAudio |
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override |
§ AcceptsData()
bool CVideoPlayerAudio::AcceptsData |
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const |
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overridevirtual |
§ CloseStream()
void CVideoPlayerAudio::CloseStream |
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bool |
bWaitForBuffers | ) |
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overridevirtual |
§ Flush()
void CVideoPlayerAudio::Flush |
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bool |
sync | ) |
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overridevirtual |
§ FlushMessages()
void CVideoPlayerAudio::FlushMessages |
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inlineoverridevirtual |
§ GetAudioChannels()
int CVideoPlayerAudio::GetAudioChannels |
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overridevirtual |
§ GetCurrentPts()
double CVideoPlayerAudio::GetCurrentPts |
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inlineoverridevirtual |
§ GetDynamicRangeAmplification()
float CVideoPlayerAudio::GetDynamicRangeAmplification |
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const |
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inlineoverridevirtual |
§ GetLevel()
int CVideoPlayerAudio::GetLevel |
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const |
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inlineoverridevirtual |
§ GetPlayerInfo()
std::string CVideoPlayerAudio::GetPlayerInfo |
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overridevirtual |
§ HasData()
bool CVideoPlayerAudio::HasData |
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const |
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inlineoverridevirtual |
§ IsInited()
bool CVideoPlayerAudio::IsInited |
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const |
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inlineoverridevirtual |
§ IsPassthrough()
bool CVideoPlayerAudio::IsPassthrough |
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const |
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overridevirtual |
§ IsStalled()
bool CVideoPlayerAudio::IsStalled |
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const |
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inlineoverridevirtual |
§ OnExit()
void CVideoPlayerAudio::OnExit |
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overrideprotectedvirtual |
§ OnStartup()
void CVideoPlayerAudio::OnStartup |
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overrideprotectedvirtual |
§ OpenStream() [1/2]
§ OpenStream() [2/2]
§ Process()
void CVideoPlayerAudio::Process |
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void |
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overrideprotectedvirtual |
§ ProcessDecoderOutput()
bool CVideoPlayerAudio::ProcessDecoderOutput |
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DVDAudioFrame & |
audioframe | ) |
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protected |
§ SendMessage()
void CVideoPlayerAudio::SendMessage |
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CDVDMsg * |
pMsg, |
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int |
priority = 0 |
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inlineoverridevirtual |
§ SetDynamicRangeCompression()
void CVideoPlayerAudio::SetDynamicRangeCompression |
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long |
drc | ) |
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inlineoverridevirtual |
§ SetSpeed()
void CVideoPlayerAudio::SetSpeed |
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int |
speed | ) |
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overridevirtual |
§ SetSyncType()
void CVideoPlayerAudio::SetSyncType |
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bool |
passthrough | ) |
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protected |
§ SwitchCodecIfNeeded()
bool CVideoPlayerAudio::SwitchCodecIfNeeded |
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protected |
Switch codec if needed. Called when the sample rate gotten from the codec changes, in which case we may want to switch passthrough on/off.
§ UpdatePlayerInfo()
void CVideoPlayerAudio::UpdatePlayerInfo |
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protected |
§ m_audioClock
double CVideoPlayerAudio::m_audioClock |
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protected |
§ m_audioSink
§ m_audioStats
§ m_info
SInfo CVideoPlayerAudio::m_info |
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protected |
§ m_info_section
§ m_maxspeedadjust
double CVideoPlayerAudio::m_maxspeedadjust |
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§ m_messageParent
§ m_messageQueue
§ m_pAudioCodec
§ m_paused
bool CVideoPlayerAudio::m_paused |
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protected |
§ m_pClock
§ m_prevskipped
bool CVideoPlayerAudio::m_prevskipped |
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protected |
§ m_prevsynctype
int CVideoPlayerAudio::m_prevsynctype |
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protected |
§ m_speed
int CVideoPlayerAudio::m_speed |
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protected |
§ m_stalled
bool CVideoPlayerAudio::m_stalled |
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protected |
§ m_streaminfo
§ m_syncState
§ m_syncTimer
§ m_synctype
int CVideoPlayerAudio::m_synctype |
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protected |
The documentation for this class was generated from the following files: