#include <AESound.h>
§ IAESound()
| IAESound::IAESound |
( |
const std::string & |
filename | ) |
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inlineexplicitprotected |
§ ~IAESound()
| virtual IAESound::~IAESound |
( |
| ) |
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protectedvirtualdefault |
§ GetChannel()
§ GetVolume()
| virtual float IAESound::GetVolume |
( |
| ) |
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pure virtual |
§ IsPlaying()
| virtual bool IAESound::IsPlaying |
( |
| ) |
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pure virtual |
§ Play()
| virtual void IAESound::Play |
( |
| ) |
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pure virtual |
§ SetChannel()
§ SetVolume()
| virtual void IAESound::SetVolume |
( |
float |
volume | ) |
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pure virtual |
§ Stop()
| virtual void IAESound::Stop |
( |
| ) |
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pure virtual |
§ IAE
The documentation for this class was generated from the following file: