#include <ActiveAE.h>
§ ac3passthrough
bool ActiveAE::AudioSettings::ac3passthrough |
§ ac3transcode
bool ActiveAE::AudioSettings::ac3transcode |
§ atempoThreshold
double ActiveAE::AudioSettings::atempoThreshold |
§ channels
int ActiveAE::AudioSettings::channels |
§ config
int ActiveAE::AudioSettings::config |
§ device
std::string ActiveAE::AudioSettings::device |
§ driver
std::string ActiveAE::AudioSettings::driver |
§ dtshdpassthrough
bool ActiveAE::AudioSettings::dtshdpassthrough |
§ dtspassthrough
bool ActiveAE::AudioSettings::dtspassthrough |
§ eac3passthrough
bool ActiveAE::AudioSettings::eac3passthrough |
§ guisoundmode
int ActiveAE::AudioSettings::guisoundmode |
§ normalizelevels
bool ActiveAE::AudioSettings::normalizelevels |
§ passthrough
bool ActiveAE::AudioSettings::passthrough |
§ passthroughdevice
std::string ActiveAE::AudioSettings::passthroughdevice |
§ resampleQuality
AEQuality ActiveAE::AudioSettings::resampleQuality |
§ samplerate
unsigned int ActiveAE::AudioSettings::samplerate |
§ silenceTimeout
int ActiveAE::AudioSettings::silenceTimeout |
§ stereoupmix
bool ActiveAE::AudioSettings::stereoupmix |
§ streamNoise
bool ActiveAE::AudioSettings::streamNoise |
§ truehdpassthrough
bool ActiveAE::AudioSettings::truehdpassthrough |
The documentation for this struct was generated from the following file: