#include <ActiveAE.h>
§ ac3passthrough
| bool ActiveAE::AudioSettings::ac3passthrough |
§ ac3transcode
| bool ActiveAE::AudioSettings::ac3transcode |
§ atempoThreshold
| double ActiveAE::AudioSettings::atempoThreshold |
§ channels
| int ActiveAE::AudioSettings::channels |
§ config
| int ActiveAE::AudioSettings::config |
§ device
| std::string ActiveAE::AudioSettings::device |
§ driver
| std::string ActiveAE::AudioSettings::driver |
§ dtshdpassthrough
| bool ActiveAE::AudioSettings::dtshdpassthrough |
§ dtspassthrough
| bool ActiveAE::AudioSettings::dtspassthrough |
§ eac3passthrough
| bool ActiveAE::AudioSettings::eac3passthrough |
§ guisoundmode
| int ActiveAE::AudioSettings::guisoundmode |
§ normalizelevels
| bool ActiveAE::AudioSettings::normalizelevels |
§ passthrough
| bool ActiveAE::AudioSettings::passthrough |
§ passthroughdevice
| std::string ActiveAE::AudioSettings::passthroughdevice |
§ resampleQuality
| AEQuality ActiveAE::AudioSettings::resampleQuality |
§ samplerate
| unsigned int ActiveAE::AudioSettings::samplerate |
§ silenceTimeout
| int ActiveAE::AudioSettings::silenceTimeout |
§ stereoupmix
| bool ActiveAE::AudioSettings::stereoupmix |
§ streamNoise
| bool ActiveAE::AudioSettings::streamNoise |
§ truehdpassthrough
| bool ActiveAE::AudioSettings::truehdpassthrough |
The documentation for this struct was generated from the following file: